====== Character's Weapon Speed ====== A character's weapon speed is used to calculate the rate of attacks a player makes. It is based on the [[characters:dex]] bonus and the total character load based on [[characters:Carrying_load]] and total load being carried. The minimum weapon speed for a character is 0.05. ===== Combat general description ===== Characters Attack Speed (attacks per second) = ((1 + Dex Bonus) - (Weapon Speed / 20.0) + (Speed Bonus / 10.0) - ((Player's Current Carried Load/Player's Maximum Carry Capacity) x 0.2)) x 8.5 (server tick rate) For example a weapon with weapon speed 8 and damage 8, on a character with 20 Dex and carrying %50 of capacity load with no +speed = Characters Attack Speed (attacks per second) = ((1 + 3) - (8 / 20.0) + (0 / 10.0) - ((0.5 x 0.2)) x 8 (server tick rate) Characters Attack Speed (attacks per second) = (4 - 0.4 + 0 - .1) x 8.5 (server tick rate) Characters Attack Speed (attacks per second) = 29.75 ==== Dex Bonus ==== The improvement given by a players [[characters:Dex]] to their attack speed (Dex bonus) is: ^ Dex stat points ^ Dex Bonus ^ | 1 | -3 | | 2 | -2 | | 3 | -2 | | 4 | -1 | | 5 | -1 | | 6 | -1 | | 7 | 0 | | 8 | 0 | | 9 | 0 | | 10 | 0 | | 11 | 0 | | 12 | 0 | | 13 | 0 | | 14 | 1 | | 15 | 1 | | 16 | 1 | | 17 | 2 | | 18 | 2 | | 19 | 2 | | 20 | 3 | | 21 | 3 | | 22 | 3 | | 23 | 4 | | 24 | 4 | | 25 | 4 | | 26 | 5 | | 27 | 5 | | 28 | 6 | | 29 | 6 | | 30 | 7 |