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characters:dam [2018/02/20 17:57] karl Formatting, add links |
characters:dam [2018/03/29 08:36] (current) karl Add see also hp, hp_regen |
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===From old handbook=== | ===From old handbook=== | ||
- | ===== Damage (Dam) ===== | + | ====== Damage (Dam) ====== |
- | Current weapon, character [[:races|race]] (race table) and STR (//DmB// in table primary stat effects) all effect the value of //Dam// . | + | Current weapon, character's [[:races|race]] (race table) and STR ( named //DmB// in table primary stat effects ) all effect the value of //Dam// . |
__ The calculation for Dam is: __ | __ The calculation for Dam is: __ | ||
- | [[:classes|Class]] Bonus **plus** DmB([[str|STR]]) **plus** [[:items:weapon:0_index|Weapon]] Damage **plus** [[:skills|Skill]] Damage | + | [[:classes|Class]] Bonus **plus** DmB([[STR]]) **plus** [[:items:weapon:0_index|Weapon]] Damage **plus** [[:skills|Skill]] Damage |
- | In addition, for every 4 levels of fighting expertise (physique experience category level) 1+(DmB/5)) is added to //Dam// . Some skills (namely the hand-to-hand, or martial arts skills) can add significant damage to the overall total. The amount that is added depends on the user's level in that skill. \\ | + | In addition, for every 4 levels of fighting expertise (physique experience category level) 1+(DmB/5)) is added to //Dam// . \\ |
+ | Some skills (namely the hand-to-hand, or martial arts skills) can add significant damage to the overall total. \\ | ||
+ | The amount that is added depends on the user's level in that skill. \\ | ||
Note that weapon damage is automatically added to your damage rating in the stat window of the [[:client]] when you [[:player_commands#apply|wield]] any weapon. | Note that weapon damage is automatically added to your damage rating in the stat window of the [[:client]] when you [[:player_commands#apply|wield]] any weapon. | ||
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+ | === See Also === | ||
+ | * Hitpoints ([[HP]]) | ||
+ | * Health Regeneration ([[hp_regen]]) |