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characters:dam [2018/02/20 17:57]
karl Formatting, add links
characters:dam [2018/03/29 08:36] (current)
karl Add see also hp, hp_regen
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 ===From old handbook=== ===From old handbook===
-===== Damage (Dam) ===== +====== Damage (Dam) ====== 
-Current weapon, character [[:​races|race]] (race table) and STR (//DmB// in table primary stat effects) all effect the value of //Dam// .+Current weapon, character'​s ​[[:​races|race]] (race table) and STR ( named //DmB// in table primary stat effects ) all effect the value of //Dam// .
  
 __ The calculation for Dam is: __ __ The calculation for Dam is: __
  
- ​[[:​classes|Class]] Bonus **plus** DmB([[str|STR]]) **plus** [[:​items:​weapon:​0_index|Weapon]] Damage **plus** [[:​skills|Skill]] Damage ​+ ​[[:​classes|Class]] Bonus **plus** DmB([[STR]]) **plus** [[:​items:​weapon:​0_index|Weapon]] Damage **plus** [[:​skills|Skill]] Damage ​
  
-In addition, for every 4 levels of fighting expertise (physique experience category level) 1+(DmB/5)) is added to //Dam// . Some skills (namely the hand-to-hand,​ or martial arts skills) can add significant damage to the overall total. The amount that is added depends on the user's level in that skill. \\+In addition, for every 4 levels of fighting expertise (physique experience category level) 1+(DmB/5)) is added to //Dam// . \\ 
 +Some skills (namely the hand-to-hand,​ or martial arts skills) can add significant damage to the overall total. ​\\ 
 +The amount that is added depends on the user's level in that skill. \\
 Note that weapon damage is automatically added to your damage rating in the stat window of the [[:client]] when you [[:​player_commands#​apply|wield]] any weapon. Note that weapon damage is automatically added to your damage rating in the stat window of the [[:client]] when you [[:​player_commands#​apply|wield]] any weapon.
 +
 +
 +=== See Also ===
 +  * Hitpoints ([[HP]]) ​
 +  * Health Regeneration ([[hp_regen]])
characters/dam.1519171079.txt.gz · Last modified: 2018/02/20 17:57 by karl