====== The Classes ====== In Crossfire, all players start off with the basic [[:skills]] of their profession. These 'classes' result in specific skills, [[:characters]] stats and [[:equipment]] (or lack of) being made available for a new [[:characters]]. The following table outlines the various stat modifications that each class makes to a [[:characters|character]] upon selection. For more detailed information about other traits that each brings click the link in the table: Unlike [[:races]] these stat point changes only affect the intial stat point distribution and do not affect the maximums of each type. ^ Image ^ Class ^ [[characters:Str]] ^ [[characters:Dex]] ^ [[characters:Con]] ^ [[characters:Int]] ^ [[characters:Wis]] ^ [[characters:Pow]] ^ [[characters:Cha]] ^ Net +/- ((Charisma not included in Net calculation.)) ^ Starting Equipment ^ Special Equipment ^ Starting Skills ^ ^ Religious ^^^^^^^^^^^^^ | {{classes:monk.base.151.png}} | [[:classes:monks]] | +2 | +2 | +1 | +1 | -1 | 0 | 0 | +5 |Robe, Sack, Sandals | |CanĀ“t use weapons, Bow, Meditation, Karate, Sense Magic, Praying, Sense Curse, find traps, use magic item, literacy, disarm traps | | {{classes:paladin.base.151.png}} | [[:classes:paladins]] | +0 | -1 | 0 | -2 | 2 | 1 | 1 | 0 |Broadsword, Plate/Shield/Full helm, 1 Prayerbook, Holy Symbol |Holy symbol w/protective magic |Weapon, Bow, Praying, Oratory, find traps, use magic item, literacy, disarm traps | | {{classes:priest.base.151.png}} | [[:classes:priests]] | -2 | -2 | -1 | 0 | 3 | 2 | 2 | 0 |Robe, Quarterstaff, 2 Prayerbooks | |Weapon, Praying, Sense Curse, find traps, use magic item, literacy, disarm traps | ^ Thieves ^^^^^^^^^^^^^ | {{classes:ninja.base.151.png}} | [[:classes:ninjas]] | +1 | +2 | +1 | 0 | -2 | -2 | -1 | 0 |Nunchaku, Leather Armour, Bag, Cloak | |Weapon, Bow, Jumping, Hiding, Karate, , find traps, use magic item, literacy, disarm traps | | {{classes:thief.base.151.png}} | [[:classes:thieves]] | 0 | +3 | -2 | +1 | -1 | -1 | -3 | 0 |Cloak, Shortsword, Lockpicks, Leather Armour | |Weapon, Bow, Stealing, Jeweler, find traps, use magic item, literacy, disarm traps | ^ Warriors ^^^^^^^^^^^^^ | {{classes:barbarian.base.151.png}} | [[:classes:barbarians]] | +3 | +2 | +3 | -6 | -1 | -1 | -2 | 0 |Mace, Leather Armour, Helmet, Sack, Round Shield, Boots | |No Literacy, Weapon, Bow, Climbing, Woodsman | | {{classes:ranger.base.151.png}} | [[:classes:rangers]] | +1 | +2 | -1 | +2 | 0 | -1 | -4 | -1 |Hunter's Bow, Arrors, Dagger, Leather Armour | |1H Weapons, Woodsman, Missle Weapons, Hiding | | {{classes:swashbuckl.base.151.png}} | [[:classes:swashbucklers]] | +1 | +2 | +1 | -1 | -2 | -1 | +1 |0 |Lightsword, Dagger, Amulet, Sack | Weapon, Bow, Stealing, Singing, find traps, use magic item, literacy, disarm traps | | {{classes:warrior.base.151.png}} | [[:classes:warriors]] | +2 | +1 | +1 | -2 | -1 | -1 | 0 | 0 |Sword, Chain/Shield, Sack | |Weapon, Bow, find traps, use magic item, literacy, disarm traps | ^ Wizards ^^^^^^^^^^^^^ | {{classes:alchemist.base.151.png}} | [[:classes:alchemists]] | -3 | 0 | -1 | +3 | 0 | +1 | 0 | 0 |Robe, 2 Random Spellbooks, Talisman, Dagger, Cauldron |Talisman: attuned detonate, transmute |Weapon, Alchemy, Thaumaturgy (Magic-by Talisman), find traps, use magic item, literacy, disarm traps | | {{classes:wizard_white.base.151.png|}} | [[:classes:devotees]] | -2 | 0 | -2 | 0 | +2 | +2 | 1 | 0 |Robe, Staff, 2 Prayerbooks, 1 Spellbook | |Weapon, Magic, Praying, find traps, use magic item, literacy, disarm traps | | {{classes:evoker.base.151.png}} | [[:classes:evokers]] | -2 | 0 | -1 | 0 | 0 | +3 | 0 | 0 |Robe, Talisman, 2 Random Spellbooks, Shorstword, Staff |Talisman: attuned fire, frost, electricity; repelled mind, summon, transfer, transmute |Weapon, (Magic-by Talisman), find traps, use magic item, literacy, disarm traps | | {{classes:sorcerer.base.151.png}} | [[:classes:sorcerers]] | -3 | +2 | -3 | +3 | -2 | +3 | -1 | 0 |Robe & Hat (+1 SP), 3 Random Spellbooks |Hat +1sp; |No melee weapon skill, Sense Magic, Thaumaturgy, find traps, use magic item, literacy, disarm traps | | {{classes:wizard_yellow.base.151.png|}} | [[:classes:summoners]] | -1 | 0 | -1 | +1 | 0 | +1 | 0 | 0 |Robe, 2 Random Spellbook, Talisman, Shortsword, 1 Prayerbook |Talisman: attuned summon, repelled turning |Weapon, Praying (Magic-by Talisman), find traps, use magic item, literacy, disarm traps | | {{classes:mage.base.151.png}} | [[:classes:warlocks]] | +1 | -1 | +1 | 0 | -2 | +1 | 0 | 0 |Lightsword, Leather Armour, 2 Spellbooks, Talisman | |Weapon, Bow, (Magic-by Talisman), find traps, use magic item, literacy, disarm traps | | {{classes:wizard.base.151.png}} | [[:classes:wizards]] | -2 | 0 | -2 | +2 | 0 | +2 | 0 | 0 |Robe, 2 Random Spellbooks, Dagger, 1 Prayerbook | |Weapon, Praying, Magic, find traps, use magic item, literacy, disarm traps |