====== Crossedit Main Editor Menu ====== When crossedit starts, it just shows a simple greenish item selection menu. ===== File Submenu ===== * New - Creates a new window with the window title "Edit /Noname" * Open - Creates a new window with the title "File Select" * Crossfire - Starts the crossfire server if it is located in the PATH * Quit - Exits the editor ===== Info Submenu ===== Looks for text files found in the {prefix}/share/crossfire/**doc** directory. The documentation is build by ''make archive'' after ''make'' when [[:server:server_compiling|compiling the server]] source code. \\ The documentation pkg is named " crossfire-VERSION.doc.tar.gz " and would create a directory \\ named " crossfire-doc " when being extracted, \\ which then needs either being renamed to simply " doc " or symbolic linked to it from " doc " . ===== Arch Submenu ===== Selecting "all" and "toggle" shows no items * all - Shows all selectable items * toggle - Toggles on / off the entries below * monster - Monsters and generators * exit - Pits, buildings, doors, transport, * treasure - Random treasure, chest, sarcophagus container * background - Magic mouth, bridges, floors, streets, piers, rivers * door - Slot machines, altars, doors, keys, buttons * special - Slot machines, directors, spinners, runes, bullet walls, altars, triggers * shop - Shop interior, buildings * normal - Books, signs, furniture, boulder, cauldrons, containers, floor attributes * false wall - Weak walls, windowed walls, gated walls * wall - Walls, hedges, fences * equipment - Armour and weapons * other - Horns, rings, amulets, books, scrolls, minerals, food, flesh * artifact - Artifact armour and weapons See further : Page [[Arch]] Submenu. ==== Clipboard ==== :?: ===== Pick Submenu ===== Creates a sub window for the following sub menus: * shops - Shop buildings and shop interior * TownStaff - Buildings and transport * alchemy - Potions, minerals, gems * food-bparts - Food and flesh * rivers - Rivers and bridges * artifacts - Horn of Plenty, Dragonslayer, etc * town - similar to outdoors * monsters3 - as monsters and monsters2 * exits - Doors, stairs, cave entrance, holes, weak walls * equipment - Armour and weapons * alltown - Town buildings like cathedral, shop, prison * indoors - Furniture, ground, doors, exits, stairs, altars * special - Buttons, handles, grates, directors, traps, bulletwalls * readables - Scrolls, books, signs * outdoors - World map buildings, transport, terrain * monsters - Low level monsters, a few high level * monsters2 - Many monsters of various size, generators * items - Random items, furniture, doors, keys, books * lakes - Falls, ponds, lakes * background - Various in and outdoor, signs, shelves * runes - Trap runes * classes - Player's class figure * other - Cave walls See further : [[Pick]] Submenu. ===== Walls Submenu ===== * wall-special - 1/2, 1/4 walls * caves2 - Same as Pick > other * wall - Fences, walls * misc - World map items like towns, lakes, streets * caves - Cave walls See further : [[Pick]] Submenu, that contains the Walls Submenu.