Buildable plots of land throughout bigworld. Players can buy them and for a small rent build in them. They will tile together, and form what could be called a “verybigworld” or “plotworld”
Ideas
Already finished
The 'template map' framework that is required for storing them is complete. Reletive paths for tiling is done, so tiling between them should work
To be done
Allow maps to specify in their header that building is restricted
'Building passes' allow building in these areas (invisible force, or as a card type object?)
Write glue code, either as python, server plugin, or built in, for creating the plot entrances, building passes, and such things.
Make random map styles
Maps for buying the plots
Picture/arches for the plot entrances
And much more…
Issues
Where should land plots be buildable?
When a map maker builds over a land plot entrance, what happens to the land plot?
What (if anything) should be done about the potential issue of players trapping eachother in buildable areas.
Perhaps when players enter 'plotworld', they get a non-dropable exit item in the inventory back to the bigworld view