====== Skill Use Magic Item ====== The skill of Use Magic Item enables the user can use magic items like rods / wands / horns. The code in function //do_skill// in //server/server/skill_util.c// \\ treats SK_USE_MAGIC_ITEM similar to [[Missile Weapon]] . ====== Use Skill ====== Syntax: ''use_skill use magic item'' <- not handled except message * There is no special attack for this skill. ====== Ready Skill ====== This skill is used by applying a rod, wand, or horn. \\ Sets the range attack into the foreground. Syntax: ''ready_skill use magic item'' <- not handled except message \\ Even if a rod is applied: * apply rod of heal * You ready rod of heal (lvl 70) *. * rotateshoottype * Switched to skill: use magic item * rotateshoottype * No ranged attack chosen. * rotateshoottype * Switched to elven bow of Mostrai +3 * (readied) and arrows. * rotateshoottype * Switched to spells (icestorm). * rotateshoottype * Switched to rod of heal (lvl 70). * rotateshoottype * Switched to skill: use magic item * fire 3 * There is no special attack for this skill. * fire_stop