Table of Contents

Arch Object attributes D

Object attributes beginning with the letter d .

Partly taken from the (unsorted) wholepage Object Fields .

List of attributes

dam

Type: sint16

Meaning:

dam_modifier

Type: uint8

Comment: How going up in level effects damage

Meaning:

darkness

Type:#define MAX_DARKNESS 5

Comment: /* maximum map darkness, there is no practical reason to exceed this */

Meaning: Maps have darkness set.

See also can_see_in_dark .

Dex

Type: sint8

Meaning:

duration

Type: sint16

Comment: How long the spell lasts

Meaning:

duration_modifier

Type: uint8

Comment: how level modifies duration

Meaning:


Server struct obj {} object

These are not archetype attributes, but server internal variables.
Read more on the object_fields page.

dialog_information

Type: struct_dialog_information *

Comment: Parsed dialog information for this object. Valid if FLAG_DIALOG_PARSED is set (but can be NULL).

Meaning: NEW introduced since ?

divine_giver_name

For god-given items, name of the god that gave the item. Used to remove them if player switches cult.

divine_blessing_name

Specified god has blessed the item. Used to avoid accumulating blessings.

direction

Type: sint8

Comment: Means the object is moving that way.

Meaning: