Table of Contents

This is a scratchpad or whiteboard for capturing ideas quickly without constraining the input by formatting, eloquence, or quality. It is best to keep entries here terse and to the point. If they merit greater attention and detail, they should be moved to a new location. If after review, the ideas seem hard to limit in scope or impractical, they should either be deleted or moved to other wiki locations. Scratchpad content deemed not compatible with the content namespace premise described in the introduction, but worthy of retention could be relocated to other wiki namespaces like: [ideas], [dev], and [dev_todo].

Organization of the scratchpad is expected to be somewhat dynamic and spotty, but do try to aggregate similar things together.

Storyline

Nicolas: AnMaster: as for story ideas, have 2 people argue whether the beer in Navar is better than the beer in Darcap,
have the player fetch 2 of each for the towns, and give a reward

meflin: could be beer from specific brewerys :)
Nicolas: have the beer be hard to find
meflin: not enough low level quests anyway
Nicolas: need ingredients
Nicolas: RARE ingredients
Nicolas: have Farnass do the cooking
Nicolas: and some fun animations

Details on the Scorn destruction that essentially created the oldcity when the town was rebuilt on top of it:

We stood in the night, and could only watch in horror as the town burned to the ground.
The dragons soared above, adding flame and stone to the already raging inferno, laughing that they had tricked Enteranni.
Enteranni the Red, or rather Enteranni the Fool, as he ought to have been called, had betrayed the
entire town, if by miscalculation, but betray he had nevertheless.

Soon there was nought left but smoldering rubble, half crushed by boulders the size of men.
Most of the survivors fled into the swamps to escape the carnage, but how long we can survive in the desolate wilderness remains unknown.
Plans for a rebuilt Scorn seem far from completion.

Arch

Animation

* How hard would it be to make a light animation for the lighthouses? Could be very cool!

Improve

* Serpents are two cells long, but has only East/West facings so it is limited going into North/South passageways. Seems like it should not be too hard to draw a couple more facings. You can hide from the serpents by simply standing back in a passageway, and that doesn't make sense as a serpent should not be so constrained.

New

Graphics

Equipment

Repair

Graphics

Underutilized

Where can we effectively use underused, or unused, arches:

Something is Better than Nothing

Maps

General

Regional

Port Joseph

Quests

Moogly Bill

Scorn

General

Landscape

Quests

Royalty

Topical

Balance

Spells

Money

Rods

Gameplay

In-Game Training

Magic

Modes

Skills

Have skill quests to get new skills rather than scrolls