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dev:object_fields [2020/11/23 08:23] ryo [anim_suffix] describe |
dev:object_fields [2020/11/23 08:34] (current) ryo [anim_suffix] update |
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For instance, for a Fenx using an animation "fenx_player" who uses a sword (anim_suffix "sword"), when attacking, the "fenx_player_sword" animation will be used if it exists. | For instance, for a Fenx using an animation "fenx_player" who uses a sword (anim_suffix "sword"), when attacking, the "fenx_player_sword" animation will be used if it exists. | ||
+ | If no suffix is defined or the animation doesn't exist, then nothing happens, else the animation is applied until it finished. | ||
==== title ==== | ==== title ==== | ||
Type: const char * (shared string) | Type: const char * (shared string) |