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dev:object_fields

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dev:object_fields [2020/11/23 08:23]
ryo [anim_suffix] describe
dev:object_fields [2020/11/23 08:34] (current)
ryo [anim_suffix] update
Line 395: Line 395:
 For instance, for a Fenx using an animation "​fenx_player"​ who uses a sword (anim_suffix "​sword"​),​ when attacking, the "​fenx_player_sword"​ animation will be used if it exists. For instance, for a Fenx using an animation "​fenx_player"​ who uses a sword (anim_suffix "​sword"​),​ when attacking, the "​fenx_player_sword"​ animation will be used if it exists.
  
 +If no suffix is defined or the animation doesn'​t exist, then nothing happens, else the animation is applied until it finished.
 ==== title ==== ==== title ====
 Type: const char * (shared string) Type: const char * (shared string)
dev/object_fields.txt ยท Last modified: 2020/11/23 08:34 by ryo