{{monsters:goblin:goblin.base.111.png }} ===== Goblin ===== ==== Technical ==== * [[:races|Race]]: [[:monster:goblin|goblin]] * Object: goblin * Name: //none// * Name Plural: //not specified// ==== Attributes ==== * Level: 2 * Experience: 20 * Hit Points: 6 * Armour: //none// * AC: 14 * WC: 17 * Dam: 3 * Abilities: * pick up, run away, walk, will apply * can_use_armour, can_use_bow, can_use_shield, can_use_weapon * can_use_ring * skill_use_magic_item * Spell Abilities: //none// * Attacks: usual weapon from treasure list //[[:arch:treasure:lists:poor_old|poor_old]]// * Protection: //none// * Vulnerable: //none// ==== Comments ==== Goblins are found in many dungeons in [[:start|Crossfire]]. Their generators produce them comparatively fast. \\ See also [[goblin_leader_arc|Goblin Champion]] and [[gablin_chief_arc|Goblin Chief]] . ==== Generator ==== {{:monsters:goblin:goblin_gen.base.111.png}} === Technical === * Object generate_goblin * race goblin * other_arch goblin *name generator === Attributes === * hp 30 * maxhp 30 * ac 8 * exp 100 * alive 1 * level 1 * no_pick 1 * speed 0.02 *maxsp 1