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user:leaf [2024/09/30 17:20]
leaf Wraith Character Documentation Ideas
user:leaf [2024/09/30 17:47] (current)
leaf Heading updates again
Line 1084: Line 1084:
 How to make the wraith Feed and other lore info more apparent? How to make the wraith Feed and other lore info more apparent?
  
-" +==== Original Text ==== 
-Object wraith_player + 
-name wraith +Object wraith_player\\ 
-race undead +name wraith\\ 
-randomitems wraith_player_items +race undead\\ 
-face wraithp.151 +randomitems wraith_player_items\\ 
-msg +face wraithp.151\\ 
-Skills: Wraith Feed + 
-Resistances:​ fire -25, cold +30; immune to poison, ghosthit, and drain +Skills: Wraith Feed\\ 
-Attunements:​ denied fire, attuned cold +Resistances:​ fire -25, cold +30; immune to poison, ghosthit, and drain\\ 
-Special: undead (immune to disease), darkvision +Attunements:​ denied fire, attuned cold\\ 
---- +Special: undead (immune to disease), darkvision\\ 
-A Wraith is the spirit of a person who has made an evil bargain in order to persist after natural death, or has been forced involuntarily into its current undead state. This transformation frees them of the limits of a natural lifespan, and grants them immunity to diseases, poison, and loss of lifeforce. Wraiths also need feel little fear of cold, and they can see well in the dark. A Wraith'​s corporeal form has terrible vulnerabilities:​ fire and most godpower are dangerous to Wraiths. Their tenuous form makes them quick and somewhat hard to hit, but also weaker and less hardy. + 
-Wraiths have a strong affinity to magic, especially cold spells, and are very strong spellcasters. However, they cannot use fire spells for fear of self-destruction. Wraith also do not heal naturally, or gain sustenance from food. Instead they have to feed off the living. + 
-endmsg +A Wraith is the spirit of a person who has made an evil bargain in order to persist after natural death, 
-"+or has been forced involuntarily into its current undead state. 
 + 
 +This transformation frees them of the limits of a natural lifespan, and grants them immunity to 
 +diseases, poison, and loss of lifeforce.  
 + 
 +Wraiths also need feel little fear of cold, and they can see well in the dark.  
 + 
 +A Wraith'​s corporeal form has terrible vulnerabilities:​ fire and most godpower are dangerous to Wraiths. 
 + 
 +Their tenuous form makes them quick and somewhat hard to hit, but also weaker and less hardy. 
 + 
 +Wraiths have a strong affinity to magic, especially cold spells, and are very strong spellcasters.  
 + 
 +However, they cannot use fire spells for fear of self-destruction. 
 + 
 +Wraith also do not heal naturally, or gain sustenance from food. Instead they have to feed off the living. 
 + 
 + 
 +=== Draft Idea 1 === 
 + 
 +Changes in in **bold** text 
 + 
 +Object wraith_player\\ 
 +name wraith\\ 
 +race undead\\ 
 +randomitems wraith_player_items\\ 
 +face wraithp.151\\ 
 + 
 +Skills: Wraith Feed **= An innate life-stealing attack that heals the wraith player.\\ 
 +The player cannot heal by other means and relies on this ability for sustenance, as \\ 
 +regular food does not provide nourishment in the same way.**\\ 
 +Resistances:​ fire -25, cold +30; immune to poison, ghosthit, and drain\\ 
 +Attunements:​ denied fire, attuned cold\\ 
 +Special: undead (immune to disease), darkvision **(can see in the dark)**\\ 
 + 
 + 
 +A Wraith is the spirit of a person who has made an evil bargain in order to persist after natural death, 
 +or has been forced involuntarily into its current undead state. 
 + 
 +This transformation frees them of the limits of a natural lifespan, and grants them immunity to 
 +diseases, poison, and loss of lifeforce. ​ 
 + 
 +Wraiths also need feel little fear of cold, and they can see well in the dark.  
 + 
 +A Wraith'​s corporeal form has terrible vulnerabilities:​ fire and most godpower are dangerous to Wraiths. 
 + 
 +Their tenuous form makes them quick and somewhat hard to hit, but also weaker and less hardy. 
 + 
 +Wraiths have a strong affinity to magic, especially cold spells, and are very strong spellcasters. ​ 
 + 
 +However, they cannot use fire spells for fear of self-destruction. 
 + 
 +Wraith also do not heal naturally, or gain sustenance from food. Instead they have to feed off the living. 
 + 
 +=== Draft Idea 2 === 
 + 
 +This is an update of the lore text only. 
 + 
 +A Wraith is the spirit of a person who has either made an evil bargain to persist after natural death or has been involuntarily forced into its undead state. 
 + 
 +This transformation frees them from the limits of a natural lifespan and grants them immunity to disease, poison, and the loss of lifeforce. 
 + 
 +Wraiths feel little fear of the cold and can see well in darkness. 
 + 
 +However, their corporeal form has significant vulnerabilities:​ fire and most forms of divine power pose a great danger to them. 
 + 
 +Their ethereal nature makes them quick and difficult to hit, but also physically weaker and less resilient. 
 + 
 +Wraiths possess a strong affinity for magic, especially cold-based spells, making them powerful spellcasters. However, they are unable to use fire spells, as doing so risks self-destruction. 
 + 
 +Wraiths do not heal naturally or derive sustenance from food. Instead, they must feed off the living to survive.
user/leaf.1727734854.txt.gz · Last modified: 2024/09/30 17:20 by leaf