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The Sworn Book of Scorn

Scholars and Wizards have argued for eons about the details outlined in the “Sworn Book of Scorn”, said to be the single most comprehensive grimoire on the world most commonly known as Crossfire. Beware, the following grimoire contains texts gleaned from the shreds of documents that litter the world. Whilst the utmost care has been taken to eliminate texts that contradict or confuse, the authors cannot vouch for the veracity of everything contained.

Lore

The history and changes that have occurred can be studied: here

Characters

For information about the properties visit characters or use the following quicklinks below.

Character Basics

Characters can:

Character attributes

The Characters section details attributes or properties of characters including:

Gods

There are many gods whom crave the worship of characters:

Skills

Skills grant characters means combat skills, spell casting skills which grant access to spells. They also allow a character to become an artisan or just generally become better.

Combat Skills

  • Combat skills are those skills that rely on the character's ability to cut, slice ,thrust, bludgeon, shoot… you get the idea. They are split into two categories: Melee and Missile.

Spell Casting Skills

  • Spell Casting skills are those skills that rely on the manipulation of magic to both protect allies of, and disable the various enemies of all inhabitants of Crossfire.
    • Not all are gifted with an innate ability to use magic, some find power through the skill of channeling trinkets and tokens of great power. Even many gifted would rather this path for the most powerful or dangerous of magics.

Artisan Skills

Whilst an apprentice may struggle with the steps to building the most basic of raw materials or singing in tune, through great artistry, mundane items and skills can be empowered with magic and there are those who specialize in the knowledge of these skills. These masters are often consulted to understand the value and true purpose of found objects.

General Skills

These skills provide denizens of Crossfire with diverse means of survival:

Items

Treasurelists

Treasurelists determine what items can be dropped by monsters, chests and created from skills

Equipment

The following weapons can be worn by some races and classes to aid in combat attacks:

The following armour can be worn on particular specific locations on the body, if the race or has them or their gods allow it, to protect against attack:

Equipment that grants access to spells, or improve player and equipment statistics

Equipment that temporarily grants Secondary Stats:

Equipment that grants skills:

Consumables

Combat

Combat can occur between any monsters and characters.

Geography

This section contains guides to help players navigate around the world in crossfire

Cities

Regions

Maps

All maps can be accessed online via the crossfire atlas.

  • Wilderness - Away from civilization.
  • Imperial Highway (a.k.a. the Yellow Brick Road)
  • Euthville - What remains of the town of Euthville.
  • Mikee's Maze Crossfire's own maze of twisty little passages all alike, and some hints for how to escape the madness.

Misc

  • Landforms - A document aimed at mappers. It shows the names of various areas inside the default maps.

Quests

Monsters

Information (spoilers) about monsters and NPCs can be found at: Monsters

Date and Time

  • Time - Details about time, seasons, and related topics.
wiki/data/pages/mechanics.txt · Last modified: 2014/11/01 03:18 (external edit)