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classes:thieves [2013/11/03 00:10] – external edit 127.0.0.1 | classes:thieves [2025/07/03 15:07] (current) – Class Notes: Thief lithe |
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====== Thieves ====== | ====== Thieves ====== |
{{classes:thief.base.151.png|}} | {{classes:thief.base.151.png|}} |
Trained to be a thief from a young age, you've learned to [[skills:stealing|steal]] and you're familiar with the value a fence will give you on your "finds". You've had some weaponry training, including [[skills:missile_weapons|archery]]; this being advisable to someone who is likely to have acrimonious disagreements about the ownership of valuable objects. You've had no time for either [[spells:praying|religious]] devotion or the study of [[spells:wizardry|magecraft]], but your quick wits have been enough to keep you alive so far. | Trained to be a thief from a young age, you've learned to [[:skills:stealing|steal]] and you're familiar with the value a fence will give you on your "finds". You've had some weaponry training, including [[:skills:missile_weapons|archery]] ; this being advisable to someone who is likely to have acrimonious disagreements about the ownership of valuable objects. You've had no time for either [[:spells:praying|religious]] devotion or the study of [[:spells:wizardry|magecraft]] , but your quick wits have been enough to keep you alive so far. |
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The thief is selectable by players as their [[:classes|class]]. It has the following modifications to stat distribution: | The thief is selectable by players as their [[:classes|class]] . It has the following modifications to stat distribution: |
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====Stat Modifications ==== | ====Stat Modifications ==== |
^ [[characters:Str]] ^ [[characters:Dex]] ^ [[characters:Con]] ^ [[characters:Int]] ^ [[characters:Wis]] ^ [[characters:Pow]] ^ [[characters:Cha]] ^ Net +/- ((Charisma not included in Net calculation.))^ | ^ [[:characters:Str]] ^ [[:characters:Dex]] ^ [[:characters:Con]] ^ [[:characters:Int]] ^ [[:characters:Wis]] ^ [[:characters:Pow]] ^ [[:characters:Cha]] ^ Net +/- ((Charisma not included in Net calculation.))^ |
| 0 | +3 | -2 | +1 | -1 | -1 | -3 | 0 | | | 0 | +3 | -2 | +1 | -1 | -1 | -3 | 0 | |
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====Traits==== | ====Traits==== |
* None | * [[:skills:bargaining]] |
| * [[:skills:stealing]] |
| * fighter skills |
| * [[:skills:missile weapons]] |
| * [[:skills:one handed weapons]] |
| * [[:skills:two handed weapons]] |
| * basic skills |
| * [[:skills:disarm traps]] |
| * [[:skills:find traps]] |
| * [[:skills:literacy]] |
| * [[:skills:punching]] |
| * [[:skills:throwing]] |
| * [[:skills:use magic item]] |
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====Starting Equipment==== | ====Starting Equipment==== |
| * [[:items:armour:Cloak:]] |
| * [[:items:armour:leather_ar|Leather Armour]] |
| * [[:items:weapon:sword:Short Sword]] or [[:items:weapon:sword:Dagger]] |
| * [[:items:skills:skill_tools:Lockpicks]] which should enable the skill [[:skills:lockpicking]] |
| * [[:items:misc:container:Sack]] |
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| ===== Class Notes ===== |
| Thieves are the only class that starts with the bargaining skill, a valuable skill that gets automatically used when selling items and allows you to save a lot of money in the long run. Bargaining also happens to be the most expensive skill scroll in the game to purchase by a significant margin, meaning it usually won't be accessible to other classes for a long time. They're potentially a useful early game pick, albeit one that starts without spells. |
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| They've got a rather distinct look with their green cape and cowboy hats. Note that they do also appear as enemies, so make sure your party doesn't confuse you for enemy thieves. |
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===== See Also ===== | ===== See Also ===== |
* None | * Classes : [[Ninjas]] |
| * Races : [[:races:Halfling]] |
| * Religion : [[:gods:Lythander]] |