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crossfire:editors:x11:crossedit [2018/03/13 16:08] – Add Step-by-step usage, fix Left button error, remove the warning, not to use it karlcrossfire:editors:x11:crossedit [2025/04/18 12:51] (current) – external edit 127.0.0.1
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 ======= Crossfire X11 crossedit Map Editor ======= ======= Crossfire X11 crossedit Map Editor =======
-See also existing short page [[:crossfireeditor#Crossedit]] 
  
-:!: When closing a subwindow, do not hit the X button in the window frame decoration !\\ +This page should describe the usage of the old disbanded X11 Crossedit editor, \\ 
-Always select "File" > "Quit" or "File" > "Close"\\ +that had been included in the [[:server]] source code up to at least version 1.11.0 . 
-Attempting to close the window by the X button will result in incomplete terminated windows.  + 
 +:!: Special Note : \\ 
 +>When closing a subwindow, do not hit the X button in the window frame decoration ! 
 +>Always select "File" > "Quit" or "File" > "Close"
 +>Attempting to close the window by the X button will result in incomplete terminated windows.   
 + 
 +See also existing short page [[:crossfireeditor#Crossedit]] . \\ 
 +For the more modern Java-Editor, read [[:Gridarta]] . 
 + 
 + 
 +----
  
 ====== Mouse ======= ====== Mouse =======
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 ===== Middle mouse button ===== ===== Middle mouse button =====
-When clicked on picture, selects an item in the Arch menu list. \\+When clicked on an arch face picture, selects the item in the Arch menu list. \\
 When clicked and hold in the scrollbar line, moves the scroll bar further, \\ When clicked and hold in the scrollbar line, moves the scroll bar further, \\
 than with single left and right clicks. \\ than with single left and right clicks. \\
-When clicked and hold on a green/white button, shows the button's sub menu. +When clicked and hold on a green/white button, shows the button's sub menu. \\ 
 + 
 +On a map that has been 'opened' , a short middle click creates a black frame around the \\ 
 +clicked map tile, and the stack of archetypes on that tile show up in the \\ 
 +' Look: ' box part of the [[main|Main Menu]] .  
 + 
 +When kept hold on such opened map, it offers to select a larger area on that map. \\ 
 +The NW-most tile stack will be displayed in the "Look:" box. 
 + 
 +When middle clicked on an archetype inside the "Look:" box, it opens a separate \\ 
 +window titled "Attr: Name" . 
 + 
 +When applied inside some Entry line, pastes the current clipboard therein. 
 + 
  
 ===== Right mouse button ===== ===== Right mouse button =====
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 When clicked and hold on a green/white button, shows the button's submenu. \\  When clicked and hold on a green/white button, shows the button's submenu. \\ 
  
-====== Simple First Start instructions ====== +---- 
-When the crossedit starts, then left-click select File > New. This should open an additional new window titled "Edit /Noname" .\\ + 
-In the Arch menu button deselect everything by deselecting "all" and "toggle" ; again all left-clicks.\\ +====== About the difference to Load and to Open a map file ======
-In the Arch menu button select "background" to select floor items by left-click. \\ +
-In the scrollbar left-click to move the scroll bar a first time. \\ +
-In the scroll-bar middle-click and keep hold for moving fast to the items one would like to choose.\\ +
-Middle-click on the item to select it, which should then show in the bottommost box. \\ +
-Move the mouse pointer into the other window titled "Edit /Noname" , and left-click to put the item (floor) there.+
  
-===== About the difference to Load and to Open a map file =====+**Special Note:** The file selector does only update the content of a directory, \\ 
 +when it has moved to another directory before and then back to the desired folder.
  
 :!: Big fat WARNING : After Open'ing an existing map file, only the :!: Big fat WARNING : After Open'ing an existing map file, only the
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 all other windows have the "Load" function in the "File" button. all other windows have the "Load" function in the "File" button.
  
-==== Differences ====+===== Differences =====
 In "Open" mode, the map gets shown completely, with all \\ In "Open" mode, the map gets shown completely, with all \\
 stacked tiles visible. \\ stacked tiles visible. \\
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 big buildings will be shown, as if there were no ground tiles beneath them, \\ big buildings will be shown, as if there were no ground tiles beneath them, \\
 suggesting, that the painter has forgotten to draw the ground tiles; \\ suggesting, that the painter has forgotten to draw the ground tiles; \\
-but they are there !+but they are (still) there !
  
 In "Load" mode, the tiles are shown in a bordered grid field. In "Load" mode, the tiles are shown in a bordered grid field.
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 **To make backups of files being worked on is in case of the crossedit editor of highest importance !!** **To make backups of files being worked on is in case of the crossedit editor of highest importance !!**
  
-==== How to Load a file =====+===== How to Load a file =====
 The main menu has no load option. \\ The main menu has no load option. \\
 But the windows that are created, when choosing a "Pick" and "Walls" selective menu, \\ But the windows that are created, when choosing a "Pick" and "Walls" selective menu, \\
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 Pick and Wall sub-menu windows on the screen. Pick and Wall sub-menu windows on the screen.
  
-==== How to edit a loaded file ====+===== How to edit a loaded file =====
 Now it is time to alter or add content to the Load'ed file : Now it is time to alter or add content to the Load'ed file :
   * Left click of the mouse to add an item onto a tile   * Left click of the mouse to add an item onto a tile
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 But try it out, at least once, on a minor map of no importance, to see, what I am talking about .. ! :-) But try it out, at least once, on a minor map of no importance, to see, what I am talking about .. ! :-)
 +
 +----
 +
 +====== Simple First Start instructions ======
 +When the crossedit starts, then left-click select File > New. This should open an additional new window titled "Edit /Noname" .\\
 +In the Arch menu button deselect everything by deselecting "all" and "toggle" ; again all left-clicks.\\
 +In the Arch menu button select "background" to select floor items by left-click. \\
 +In the scrollbar left-click to move the scroll bar a first time. \\
 +In the scroll-bar middle-click and keep hold for moving fast to the items one would like to choose.\\
 +Middle-click on the item to select it, which should then show in the bottommost box. \\
 +Move the mouse pointer into the other window titled "Edit /Noname" , and left-click to put the item (floor) there.
 +
  
 This procedure is pretty annoying at the beginning, but one can adjust to it : This procedure is pretty annoying at the beginning, but one can adjust to it :
 === Step 1 === === Step 1 ===
 Create a new map. Create a new map.
 +
 === Step 2 === === Step 2 ===
 Use the Middle mouse button to select a major ground item tile. Use the Middle mouse button to select a major ground item tile.
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 Do that as many times, until the map has in rough the desired ground structure. Do that as many times, until the map has in rough the desired ground structure.
 +
 === Step 3 === === Step 3 ===
 Save the new created basic ground structure to a file name. Save the new created basic ground structure to a file name.
 +
 === Step 4 === === Step 4 ===
 Close this window, that created this new map. Close this window, that created this new map.
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 === Step 5 === === Step 5 ===
 Open the file, just to view it, and detect your failures. Open the file, just to view it, and detect your failures.
 +
 +If the filename does not show in the file selector, go some directory down \\
 +and **..** back; then the new filename should be displayed in the selection list.
 +
 === Step 6 === === Step 6 ===
 Close the Open'ed map, without saving anything ! Close the Open'ed map, without saving anything !
 +
 === Step 7 === === Step 7 ===
 Choose a sub-window from the "Pick" menu. \\ Choose a sub-window from the "Pick" menu. \\
 My guess is "other" , because it does not contain many \\ My guess is "other" , because it does not contain many \\
 items to select, and can be also found under the button "Walls" > "Caves2"  . items to select, and can be also found under the button "Walls" > "Caves2"  .
 +
 === Step 8 === === Step 8 ===
 In the menu of that sub-window select "Load" to load the file. \\ In the menu of that sub-window select "Load" to load the file. \\
 The file will be shown in that window, the former content is discarded. The file will be shown in that window, the former content is discarded.
 +
 === Step 9 === === Step 9 ===
 Edit that Load'ed map, only one layer at a time each tile. Edit that Load'ed map, only one layer at a time each tile.
 +
 === Step 10 === === Step 10 ===
 After having done an edit on a couple of tiles, "Save" the map ( under "File" button ) . After having done an edit on a couple of tiles, "Save" the map ( under "File" button ) .
 +
 === Step 11 === === Step 11 ===
 In the "File" button, "Close" that window, that you used to "Load" and edit. In the "File" button, "Close" that window, that you used to "Load" and edit.
 +
 === Step 12 === === Step 12 ===
 End of loop and continue at [[#Step 5]] . End of loop and continue at [[#Step 5]] .
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-===== See further =====+---- 
 + 
 +====== See further ======
  
 Crossedit [[Main]] menu window \\ Crossedit [[Main]] menu window \\
-[[Editor]] Edit'ing window to actually create the maps \\ +
-[[Pick]] and Walls sub menu windows +
  
  
crossfire/editors/x11/crossedit.1520975322.txt.gz · Last modified: (external edit)

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