skills:throwing
Table of Contents
Description
User may select an object from his character's inventory using the mark command. The object may be either a single item or a stack of multiple items. After marking the object, the user may throw the object in some direction by exercising the throwing skill with either the use_skill throwing or fire commands. When using the fire command, the player must have previously readied the throwing skill with the ready_skill throwing command. Each time the skill is exercised, one currently marked object is thrown.
- The distance that thrown items travel depends upon both the weight of the object and upon the character's strength.
- If something is killed after having been hit by a thrown object, the character earns throwing skill experience.
- When the character inventory contains only locked items, the message You have nothing to throw. is displayed in the client.
- Various items behave with special effects when thrown.
- Dusts -
- Other? -
- Potions? -
- Important: When the marked item is exhausted from the character inventory, any other unlocked item from inventory will be automatically marked.
- Document how items are selected for throwing when the marked item is exhausted. Brief testing was inconclusive.
Use Skill
- An object from the character inventory is thrown immediately.
- Inventory items are thrown in the direction that the character is facing.
- Behavior is similar to the invoke command for spells.
Ready Skill
skills/throwing.txt · Last modified: 2025/04/18 13:08 by 127.0.0.1