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skills:use_magic_item

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skills:use_magic_item [2007/02/17 23:53] – external edit 127.0.0.1skills:use_magic_item [2025/04/18 13:08] (current) – external edit 127.0.0.1
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-====== Description ======+====== Skill Use Magic Item ======
  
-User can use magic items like rods/wands/horns.+The skill of Use Magic Item enables the user can use magic items like rods / wands / horns
 + 
 +The code in function //do_skill// in //server/server/skill_util.c// \\ 
 +treats SK_USE_MAGIC_ITEM similar to [[Missile Weapon]] .
  
 ====== Use Skill ====== ====== Use Skill ======
  
-This skill is used by applying a rod, wand, or horn.+Syntax: ''use_skill use magic item'' <- not handled except message 
 +   * There is no special attack for this skill.
  
 ====== Ready Skill ====== ====== Ready Skill ======
 +This skill is used by applying a rod, wand, or horn. \\
 +Sets the range attack into the foreground.
  
-Nothing I know of.+Syntax: ''ready_skill use magic item'' <- not handled except message \\ 
 +Even if a rod is applied:  
 +   * apply rod of heal 
 +     * You ready rod of heal (lvl 70) *. 
 +   * rotateshoottype 
 +     * Switched to skill: use magic item 
 +   * rotateshoottype 
 +     * No ranged attack chosen. 
 +   * rotateshoottype 
 +     * Switched to elven bow of Mostrai +3 * (readied) and arrows. 
 +   * rotateshoottype 
 +     * Switched to spells (icestorm). 
 +   * rotateshoottype 
 +     * Switched to rod of heal (lvl 70). 
 +   * rotateshoottype 
 +     * Switched to skill: use magic item 
 +   * fire 3  
 +     * There is no special attack for this skill. 
 +   * fire_stop
  
skills/use_magic_item.1171778031.txt.gz · Last modified: (external edit)

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