Description
User may select an object from his character's inventory using the mark command. The object may be either a single item or a stack of multiple items. After marking the object, the user may throw the object in some direction by exercising the throwing skill with either the use_skill throwing or fire commands. When using the fire command, the player must have previously readied the throwing skill with the ready_skill throwing command. Each time the skill is exercised, one currently marked object is thrown.
The distance that thrown items travel depends upon both the weight of the object and upon the character's strength.
If something is killed after having been hit by a thrown object, the character earns throwing skill experience.
When the character inventory contains only locked items, the message You have nothing to throw. is displayed in the client.
Various items behave with special effects when thrown.
Dusts -
Other? -
Potions? -
Important: When the marked item is exhausted from the character inventory, any other unlocked item from inventory will be automatically marked.
- Document how items are selected for throwing when the marked item is exhausted. Brief testing was inconclusive.
Use Skill
Ready Skill
The throwing skill is selected and one currently marked item is thrown each time the player uses the
fire command.
Thrown items travel in the direction specified by the
fire command.
Behavior is similar to the
cast command for spells.