Pyromancy
Pyromancy is one of the wizardry disciplines of spellcasting. Most pyromancy spells belong to the paths of fire or creation, but a few belong to other paths. Most pyromancy spells involve fire or lightning in some way, and offensive spells outnumber defensive ones.
Dragon and fireborn characters seem like naturals for this skill, while trolls and wraiths may wish to avoid it, since their natural vulnerability to fire could make it dangerous for them to use. Devourers are repelled by Fire, so they will be unable to cast many pyromancy spells until achieving a few levels in the skill or forming a party with a pyromancer and sharing experience points (XP).
The pyromancy skill is acquired by learning the skill from a scroll or by having a talisman of pyromancy.
List of Spells
This is a complete list of the pyromancy spells1), sorted by level.
Small Lightning
Level: | 1 | SP: | 6 | Path: | Electricity |
Attack Types: | magic, electricity | Sources: | books, rods, wands |
Notes: | This is the smallest lightning spell. It is a bolt spell and inflicts electrical damage. Warning: lightning can reflect off walls and strike the caster. |
Burning Hands
Level: | 1 | SP: | 5 | Path: | Fire |
Attack Types: | magic, fire | Sources: | books, rods, wands |
Notes: | Shoots a cone of fire in front of the caster. This spell increases in strength as the caster's level grows, so it remains a powerful spell even at high levels. |
Small Fireball
Level: | 1 | SP: | 6 | Path: | Fire |
Attack Types: | magic, fire | Sources: | books, rods, wands |
Notes: | A ball of fire shoots in the direction of the caster and explodes when it hits something. Don't stand too close! |
Firebolt
Level: | 2 | SP: | 9 | Path: | Fire |
Attack Types: | magic, fire | Sources: | books, rods, wands |
Notes: | A bolt of fire shoots in the direction of the caster and does fire damage. Don't run forward into it, or you'll get burned. |
Medium Fireball
Level: | 3 | SP: | 10 | Path: | Fire |
Attack Types: | magic, fire | Sources: | books, rods, wands |
Notes: | A ball of fire which shoots in the direction of the caster and explodes when it hits something. |
Rune of Fire
Level: | 4 | SP: | 10 | Path: | Fire |
Attack Types: | N/A | Sources: | books |
Notes: | Creates a rune which explodes into fire when stepped on. |
Faery Fire
Level: | 4 | SP: | 10 | Path: | Light |
Attack Types: | N/A | Sources: | books, scrolls |
Notes: | Causes all creatures near the caster to glow. It may also have other effects…. This is the only pyromancy spell which belongs to the Light path. |
Large Lightning
Level: | 4 | SP: | 13 | Path: | Electricity |
Attack Types: | magic, electricity | Sources: | books, rods, wands |
Notes: | A single large bolt of lightning which shoots in the direction of the caster. The bolt does electrical damage. Warning: lightning can reflect off walls and strike the caster. |
Large Fireball
Level: | 5 | SP: | 16 | Path: | Fire |
Attack Types: | magic, fire | Sources: | books, rods, wands |
Notes: | A bullet of fire which shoots in the direction of the caster and explodes into a large area of fire when it hits something. Make sure you have plenty of room to get out of the way. |
Create Fire Wall
Level: | 6 | SP: | 5 | Path: | Creation |
Attack Types: | magic, fire | Sources: | books |
Notes: | Creates a line of fires in front of the caster. Creatures crossing the line will take fire damage. Casting the spell multiple times on the same area will increase the damage to anything crossing the fire. |
Create Bomb
Level: | 6 | SP: | 10 | Path: | Detonation |
Attack Types: | physical | Sources: | books, rods, scrolls, wands |
Notes: | Creates a bomb in the direction the spell is fired. The bomb detonates after a few seconds, causing explosive damage to nearby creatures and firing shrapnel beyond that range. |
Rune of Shocking
Level: | 8 | SP: | 14 | Path: | Electricity |
Attack Types: | magic, electricity | Sources: | books |
Notes: | This spell inscribes a near-invisible rune upon the ground. A creature stepping on the rune will take electrical damage. |
Hellfire
Level: | 8 | SP: | 13 | Path: | Fire |
Attack Types: | fire | Sources: | |
Notes: | Like the standard fireball spell, this spell shoots a bullet of fire, which explodes into a large area of fire when it hits something. Unlike the fireball, however, the hellfire is normal, non-magical fire, so it can damage creatures which are immune to magic. |
Comet
Level: | 8 | SP: | 15 | Path: | Missiles |
Attack Types: | weaponmagic | Sources: | |
Notes: | Fires a comet in the specified direction. The comet inflicts serious physical harm on whatever it hits, and then bursts into flames. |
Rune of Blasting
Level: | 10 | SP: | 18 | Path: | Detonation |
Attack Types: | physical, magic | Sources: | books |
Notes: | This spell inscribes a near-invisible rune upon the ground. A creature stepping on the rune will take physical and magical damage. |
Firetrap
Level: | 12 | SP: | 5 | Path: | Creation |
Attack Types: | N/A | Sources: | books |
Notes: | Creates a special rune which encapsulates another spell, which is not required to be a fire spell. When any creature steps on the rune, the encapsulated spell is cast on the creature. |
Dragonbreath
Level: | 12 | SP: | 13 | Path: | Fire |
Attack Types: | fire | Sources: | |
Notes: | This spell shoots sheets of fire in a large cone shape. The fire is not magical, so it can harm creatures who are immune to magic but vulnerable to fire. |
Meteor Swarm
Level: | 12 | SP: | 30 | Path: | Missiles |
Attack Types: | weaponmagic | Sources: | |
Notes: | An extremely strong attack spell. This spell fires several comets in the direction of the caster. Be careful not to step into the swarm. |
Build Lightning Wall
Level: | 14 | SP: | 40 | Path: | Creation |
Attack Types: | N/A | Sources: | books |
Notes: | Creates a wall section that fires lightning bolts. The bolts are fired in the direction the spell was cast. The wall can be torn down by creates, or it will expire after a set period of time. |
Build Fireball Wall
Level: | 16 | SP: | 45 | Path: | Creation |
Attack Types: | N/A | Sources: | books |
Notes: | Creates a wall section that shoots fireballs. These fireballs behave just like normal fireballs. The wall can be torn down by creatures, or it will expire after a set period of time. |
Credits
All information retrieved from the archetype files in the
SVN repository, or from the
Spells section of the main Crossfire site.