This function library contains bash shell functions to be used by other
functions. Notable are the _draw() and _debug() functions to print a message in the
client's informational window part.
_draw(){ local lCOLOUR="${1:-$COLOUR}" lCOLOUR=${lCOLOUR:-1} #set default shift echo draw $lCOLOUR $@ # no double quotes here, # multiple lines are drawn using __draw below } _draw $NDI_RED "Hello Prison of Scorn ! The death's promised are saluting you.."
Though it had been tested with the busybox ash shell, some functions might only work correctly in bash ( or the other way around ).
These client side scripting files are suggested to be installed
inside the user's “HOME/.crossfire/s/” folder,
with a shortcut link cf → to the .crossfire directory,
to do have not much typing to do in the client's commandline.
Functions are usually named _function(){ ;} , functions named _ _function and _ _ _function are alternatives to the _function.
Function of main interest should be _set_global_variables , where the user can set values to variables.
A piece of code using these functions could look like this :
_source_library_files(){ . $MY_DIR/cf_funcs_common.sh || { echo draw 3 "$MY_DIR/cf_funcs_common.sh failed to load."; exit 4; } } _source_library_files _debug "_my_code:$*" _log "_my_code:$*" _set_global_variables $* _say_start_msg $* _do_parameters $* _get_player_speed test "$PL_SPEED1" && __set_sync_sleep ${PL_SPEED1} || _set_sync_sleep "$PL_SPEED" _do_your_code_here_functions # Put you functions here _do_your_code_here_functions # Put you functions here _do_your_code_here_functions # Put you functions here # ... _say_end_msg
1400 lines of code without much explanations…
#!/bin/ash [ "$HAVE_FUNCS_COMMON" ] && return 0 export LC_NUMERIC=de_DE export LC_ALL=de_DE _set_global_variables(){ LOGGING=${LOGGING:-''} #bool, set to ANYTHING ie "1" to enable, empty to disable #DEBUG=${DEBUG:-''} #bool, set to ANYTHING ie "1" to enable, empty to disable MSGLEVEL=${MSGLEVEL:-6} #integer 1 emergency - 7 debug #case $MSGLEVEL in #7) DEBUG=${DEBUG:-1};; 6) INFO=${INFO:-1};; 5) NOTICE=${NOTICE:-1};; 4) WARN=${WARN:-1};; #3) ERROR=${ERROR:-1};; 2) ALERT=${ALERT:-1};; 1) EMERG=${EMERG:-1};; #esac DEBUG=1; INFO=1; NOTICE=1; WARN=1; ERROR=1; CRITICAL=1; ALERT=1; EMERG=1; Q=-q; VERB=-v case $MSGLEVEL in 7) unset Q;; 6) unset DEBUG Q;; 5) unset DEBUG INFO VERB;; 4) unset DEBUG INFO NOTICE VERB;; 3) unset DEBUG INFO NOTICE WARN VERB;; 2) unset DEBUG INFO NOTICE WARN ERROR VERB;; 1) unset DEBUG INFO NOTICE WARN ERROR CRITICAL VERB;; 0) unset DEBUG INFO NOTICE WARN ERROR CRITICAL ALERT VERB;; *) _error "MSGLEVEL variable not set from 0 - 7";; esac TMOUT=${TMOUT:-1} # read -t timeout, integer, seconds SLEEP=${SLEEP:-1} #default sleep value, float, seconds, refined in _get_player_speed() DELAY_DRAWINFO=${DELAY_DRAWINFO:-2} #default pause to sync, float, seconds, refined in _get_player_speed() DRAWINFO=${DRAWINFO:-drawinfo} #older clients <= 1.12.0 use drawextinfo , newer clients drawinfo FUNCTION_CHECK_FOR_SPACE=_check_for_space # request map pos works case $* in *-version" "*) CLIENT_VERSION="$2" case $CLIENT_VERSION in 0.*|1.[0-9].*|1.1[0-2].*) # Some older clients use both formattings by drawinfo and drawextinfo, # especially the gtk+-2.0 clients v1.11.0 and earlier. # So setting the DRAWINFO variable here is of no real use. # _check_drawinfo() should take care of this now. DRAWINFO=drawinfo #older clients <= 1.12.0 use drawextinfo , newer clients drawinfo # except use_skill alchemy :watch drawinfo 0 The cauldron emits sparks. # and except apply :watch drawinfo 0 You open cauldron. # # and probably more ...? TODO! FUNCTION_CHECK_FOR_SPACE=_check_for_space_old_client # needs request map near ;; esac ;; esac COUNT_CHECK_FOOD=${COUNT_CHECK_FOOD:-10} # number between attempts to check foodlevel. # 1 would mean check every single time, which is too much EAT_FOOD=${EAT_FOOD:-waybread} # set to desired food to eat ie food, mushroom, booze, .. etc. FOOD_DEF=haggis # default MIN_FOOD_LEVEL_DEF=${MIN_FOOD_LEVEL_DEF:-300} # default minimum. 200 starts to beep. # waybread has foodvalue of 500 # 999 is max foodlevel HP_MIN_DEF=${HP_MIN_DEF:-20} # minimum HP to return home. Lowlevel charakters probably need this set. DIRB=${DIRB:-west} # direction back to go case $DIRB in west) DIRF=east;; east) DIRF=west;; north) DIRF=south;; northwest) DIRF=southeast;; northeast) DIRF=southwest;; south) DIRF=north;; southwest) DIRF=northeast;; southeast) DIRF=northwest;; esac # *** Color numbers found in common/shared/newclient.h : *** # NDI_BLACK=0 NDI_WHITE=1 NDI_NAVY=2 NDI_RED=3 NDI_ORANGE=4 NDI_BLUE=5 #/**< Actually, it is Dodger Blue */ NDI_DK_ORANGE=6 #/**< DarkOrange2 */ NDI_GREEN=7 #/**< SeaGreen */ NDI_LT_GREEN=8 #/**< DarkSeaGreen, which is actually paler # * than seagreen - also background color. */ NDI_GREY=9 NDI_BROWN=10 #/**< Sienna. */ NDI_GOLD=11 NDI_TAN=12 #/**< Khaki. */ #define NDI_MAX_COLOR 12 /**< Last value in. */ CF_DATADIR=/usr/local/share/crossfire-client SOUND_DIR="$HOME"/.crossfire/cf_sounds USER_SOUNDS_PATH="$HOME"/.crossfire/sound.cache CF_SOUND_DIR="$CF_DATADIR"/sounds # Log file path in /tmp #MY_SELF=`realpath "$0"` ## needs to be in main script #MY_BASE=${MY_SELF##*/} ## needs to be in main script TMP_DIR=/tmp/crossfire_client mkdir -p "$TMP_DIR" LOGFILE=${LOGFILE:-"$TMP_DIR"/"$MY_BASE".$$.log} REPLY_LOG="$TMP_DIR"/"$MY_BASE".$$.rpl REQUEST_LOG="$TMP_DIR"/"$MY_BASE".$$.req ON_LOG="$TMP_DIR"/"$MY_BASE".$$.ion INV_LOG="$TMP_DIR"/"$MY_BASE".$$.inv INV_LIST_FILE="$TMP_DIR"/"$MY_BASE".$$.inv ERROR_LOG="$TMP_DIR"/"$MY_BASE".$$.err exec 2>>"$ERROR_LOG" } _say_version(){ _draw 6 "$MY_BASE Version:${VERSION:-0.0}" exit ${1:-2} } _check_if_already_running_scripts(){ _log "_check_if_already_running_scripts:$*" _debug "_check_if_already_running_scripts:$*" local lRV=0 _is 1 1 scripts while :; do unset REPLY read -t $TMOUT _log "$REPLY" _debug "$REPLY" case $REPLY in *scripts*currently*running:*) :;; *${MY_BASE}*) lRV=1;; '') break 1;; *) :;; esac sleep 0.01 done return ${lRV:-2} } _check_if_already_running_ps(){ local lPROGS=`ps -o pid,ppid,args | grep "$PPID " | grep -v "$$ "` __debug "$lPROGS" lPROGS=`echo "$lPROGS" | grep -vE "^$PPID[[:blank:]]+|^[[:blank:]]+$PPID[[:blank:]]+" | grep -vE '<defunct>|grep|cfsndserv'` __debug "$lPROGS" test ! "$lPROGS" } __watch(){ echo unwatch ${*:-$DRAWINFO} sleep 0.4 echo watch ${*:-$DRAWINFO} } __unwatch(){ echo unwatch ${*:-$DRAWINFO} } ___watch(){ case $* in draw*) echo unwatch drawinfo echo unwatch drawextinfo sleep 0.4 echo watch drawinfo echo watch drawextinfo;; *) echo unwatch "${@}" sleep 0.4 echo watch "${@}";; esac } ___unwatch(){ case $* in draw*) echo unwatch drawinfo echo unwatch drawextinfo;; *) echo unwatch "${@}" esac } _watch(){ case $* in '') echo unwatch sleep 0.2 echo watch;; *) for i in $*; do echo unwatch $i sleep 0.2 echo watch $i done;; esac } _unwatch(){ case $* in '') echo unwatch;; *) for i in $*; do echo unwatch $i done;; esac } _sleep(){ SLEEP=${SLEEP//,/.} sleep ${SLEEP:-1} } _draw(){ local lCOLOUR="${1:-$COLOUR}" lCOLOUR=${lCOLOUR:-1} #set default shift echo draw $lCOLOUR $@ # no double quotes here, # multiple lines are drawn using __draw below } __draw(){ case $1 in [0-9]|1[0-2]) lCOLOUR="$1"; shift;; esac local lCOLOUR=${lCOLOUR:-1} #set default dcnt=0 echo -e "$*" | while read line do dcnt=$((dcnt+1)) echo draw $lCOLOUR "$line" done unset dcnt line } __msg(){ ##+++2018-01-08 local LVL=$1; shift case $LVL in 7|debug) test "$DEBUG" && _debug "$*";; 6|info) test "$INFO" && _info "$*";; 5|note) test "$NOTICE" && _notice "$*";; 4|warn) test "$WARN" && _warn "$*";; 3|err) test "$ERROR" && _error "$*";; 2|crit) test "$CRITICAL" && _critical "$*";; 1|alert) test "$ALERT" && _alert "$*";; 0|emerg) test "$EMERG" && _emerg "$*";; *) _debug "$*";; esac } _msg(){ ##+++2018-01-08 local LVL=$1; shift case $LVL in 7|debug) _debug "$*";; 6|info) _info "$*";; 5|note) _notice "$*";; 4|warn) _warn "$*";; 3|err) _error "$*";; 2|crit) _critical "$*";; 1|alert) _alert "$*";; 0|emerg) _emerg "$*";; *) _debug "$*";; esac } _debug(){ test "$DEBUG" || return 0 echo draw ${NDI_BROWN:-10} "DEBUG:"$@ } __debug(){ ##+++2018-01-06 test "$DEBUG" || return 0 dcnt=0 echo "$*" | while read line do dcnt=$((dcnt+1)) echo draw ${NDI_RED:-3} "__DEBUG:$dcnt:$line" done unset dcnt line } _info(){ test "$INFO" || return 0 echo draw ${NDI_GREEN:-7} "INFO:"$@ } _notice(){ test "$NOTICE" || return 0 echo draw ${NDI_NAVY:-2} "NOTICE:"$@ } _warn(){ test "$WARN" || return 0 echo draw ${NDI_DK_ORANGE:-6} "WARNING:"$@ } _error(){ test "$ERROR" || return 0 echo draw ${NDI_ORANGE:-4} "ERROR:"$@ } _critical(){ test "$CRITICAL" || return 0 echo draw ${NDI_RED:-3} "CRITICAL:"$@ } _alert(){ test "$ALERT" || return 0 echo draw ${NDI_RED:-3} "ALERT:"$@ } _ermerg(){ test "$EMERG" || return 0 echo draw ${NDI_RED:-3} "EMERGENCY:"$@ } _log(){ test "$LOGGING" || return 0 local lFILE test "$2" && { lFILE="$1"; shift; } || lFILE="$LOGFILE" echo "$*" >>"$lFILE" } __sound(){ local lDUR test "$2" && { lDUR="$1"; shift; } lDUR=${lDUR:-0} test -e "$SOUND_DIR"/${1}.raw && \ aplay $Q $VERB -d $lDUR "$SOUND_DIR"/${1}.raw } _sound_or_beep(){ local lDUR test "$2" && { lDUR="$1"; shift; } lDUR=${lDUR:-0} if test "$APLAY_ERR"; then _beep_std elif test -e "$SOUND_DIR"/${1}.raw; then aplay $Q $VERB -d $lDUR "$SOUND_DIR"/${1}.raw || APLAY_ERR=$? test "$APLAY_ERR" && _beep_std else _beep_std fi } _sound(){ local lDUR test "$2" && { lDUR="$1"; shift; } lDUR=${lDUR:-0} #test -e "$SOUND_DIR"/${1}.raw && \ # aplay $Q $VERB -d $lDUR "$SOUND_DIR"/${1}.raw if test -e "$SOUND_DIR"/${1}.raw; then aplay $Q $VERB -d $lDUR "$SOUND_DIR"/${1}.raw elif test -e "$USER_SOUNDS_PATH"/${1}.raw; then aplay $Q $VERB -d $lDUR "$USER_SOUNDS_PATH"/${1}.raw elif test -e "$CF_SOUND_DIR"/${1}.raw; then aplay $Q $VERB -d $lDUR "$CF_SOUND_DIR"/${1}.raw fi } _fanfare(){ _sound 0 su-fanf } _success(){ _sound 0 bugle_charge } _failure(){ _sound 0 ouch1 } _disaster(){ _sound 0 Missed } _unknown(){ _sound 0 TowerClock } _beep_std(){ beep -l 1000 -f 700 } _say_start_msg(){ # *** Here begins program *** # _draw ${NDI_NAVY:-2} "$0 has started.." _draw ${NDI_NAVY:-2} "PID is $$ - parentPID is $PPID" _check_if_already_running_ps || _exit 1 "Another $MY_BASE is already running." _check_drawinfo || _exit 1 "Unable to fetch the DRAWINFO variable. Please try again." # *** Check for parameters *** # _draw ${NDI_BLUE:-5} "Checking the parameters ($*)..." } _tell_script_time(){ test "$TIMEA" || return 1 TIMEE=`date +%s` TIME=$((TIMEE-TIMEA)) TIMEM=$((TIME/60)) TIMES=$(( TIME - (TIMEM*60) )) _draw ${NDI_ORANGE:-4} "Loop of script had run a total of $TIMEM minutes and $TIMES seconds." } _say_script_time(){ ##+++2018-01-07 TIME_ELAPSED=`ps -o pid,etime,args | grep -w "$$" | grep -vwE "grep|ps|${TMP_DIR:-/tmp}"` __debug "$TIME_ELAPSED" TIME_ELAPSED=`echo "$TIME_ELAPSED" | awk '{print $2}'` __debug "$TIME_ELAPSED" case $TIME_ELAPSED in *:*:*) _draw ${NDI_BLUE:-5} "Script had run a time of $TIME_ELAPSED h:m:s .";; *:*) _draw ${NDI_BLUE:-5} "Script had run a time of $TIME_ELAPSED m:s .";; *) _draw ${NDI_BLUE:-5} "Script had run a time of $TIME_ELAPSED s .";; esac } _say_end_msg(){ # *** Here ends program *** # _is 1 1 fire_stop #test -f "$SOUND_DIR"/su-fanf.raw && aplay $Q "$SOUND_DIR"/su-fanf.raw & aPID=$! _fanfare & aPID=$! _tell_script_time || _say_script_time test "$DEBUG" || { test -s "$ERROR_LOG" || rm -f "$ERROR_LOG"; } test "$DEBUG" -o "$INFO" || rm -f "$TMP_DIR"/*.$$* test "$aPID" && wait $aPID _draw ${NDI_NAVY:-2} "$0 $$ has finished." } _loop_counter(){ test "$TIMEA" -a "$TIMEB" -a "$NUMBER" -a "$one" || return 0 TRIES_STILL=$((NUMBER-one)) TIMEE=`date +%s` TIME=$((TIMEE-TIMEB)) TIMEZ=$((TIMEE-TIMEA)) TIMEAV=$((TIMEZ/one)) TIMEEST=$(( (TRIES_STILL*TIMEAV) / 60 )) _draw ${NDI_ORANGE:-4} "Elapsed $TIME s, $success of $one successfull, still $TRIES_STILL ($TIMEEST m) to go..." } #** the messages in the msgpane may pollute **# #** need to catch msg to discard them into an unused variable **# _empty_message_stream(){ local lREPLY while :; do read -t $TMOUT lREPLY _log "$REPLY_LOG" "_empty_message_stream:$lREPLY" test "$lREPLY" || break case $lREPLY in *scripttell*break*) break ${lREPLY##*?break};; *scripttell*exit*) _exit 1 $lREPLY;; *'YOU HAVE DIED.'*) _just_exit;; esac _msg 7 "_empty_message_stream:$lREPLY" unset lREPLY sleep 0.01 #sleep 0.1 done } __check_drawinfo(){ ##+++2018-01-08 _debug "__check_drawinfo:$*" oDEBUG=$DEBUG; DEBUG=${DEBUG:-''} oLOGGING=$LOGGING; LOGGING=${LOGGING:-1} _draw ${NDI_NAVY:-2} "Checking drawinfo ..." echo watch while :; do # I use search here to provoke # a response from the server # like You search the area. # It could be something else, # but I have no better idea for the moment. _is 0 0 search _is 0 0 examine unset cnt0 TICKS while : do cnt0=$((cnt0+1)) read -t $TMOUT _log "__check_drawinfo:$cnt0:$REPLY" _msg 7 "$cnt0:$REPLY" case $REPLY in *drawinfo*'You search'*|*drawinfo*'You spot'*) DRAWINFO0=drawinfo; break 2;; *drawextinfo*'You search'*|*drawextinfo*'You spot'*) DRAWINFO0=drawextinfo; break 2;; *drawinfo*'That is'*|*drawinfo*'Those are'*) DRAWINFO0=drawinfo; break 2;; *drawextinfo*'That is'*|*drawextinfo*'Those are'*) DRAWINFO0=drawextinfo; break 2;; *drawinfo*'This is'*|*drawinfo*'These are'*) DRAWINFO0=drawinfo; break 2;; *drawextinfo*'This is'*|*drawextinfo*'These are'*) DRAWINFO0=drawextinfo; break 2;; *tick*) TICKS=$((TICKS+1)); test "$TICKS" -gt 19 && break 1;; '') break 1;; *) :;; esac sleep 0.001 done _sleep done echo unwatch _empty_message_stream unset cnt0 test "$DRAWINFO0" = "$DRAWINFO" || { _msg 5 "Changing internally from $DRAWINFO to $DRAWINFO0" DRAWINFO=$DRAWINFO0 } DEBUG=$oDEBUG LOGGING=$oLOGGING _draw ${NDI_DK_ORANGE:-6} "Done." } _check_drawinfo(){ ##+++2018-02-19 _debug "_check_drawinfo:$*" oDEBUG=$DEBUG; DEBUG=${DEBUG:-''} oLOGGING=$LOGGING; LOGGING=${LOGGING:-1} _draw ${NDI_NAVY:-2} "Checking drawinfo ..." echo watch while :; do # I use search here to provoke # a response from the server _is 1 1 save _is 1 1 ready_skill xxx unset cnt0 TICKS HAVE_DRAWINFO HAVE_DRAWEXTINFO while : do cnt0=$((cnt0+1)) read -t $TMOUT _log "_check_drawinfo:$cnt0:$REPLY" _msg 7 "$cnt0:$REPLY" case $REPLY in *drawinfo*) HAVE_DRAWINFO=drawinfo;; *drawextinfo*) HAVE_DRAWEXTINFO=drawextinfo;; *tick*) TICKS=$((TICKS+1)); test "$TICKS" -gt 39 && break 2;; # 5 seconds '') break 1;; *) :;; esac sleep 0.001 done _sleep done echo unwatch _empty_message_stream unset cnt0 DRAWINFO="$HAVE_DRAWINFO $HAVE_DRAWEXTINFO" DRAWINFO=`echo $DRAWINFO` _msg 5 "Client recognizes $DRAWINFO" DEBUG=$oDEBUG LOGGING=$oLOGGING _draw ${NDI_DK_ORANGE:-6} "Done." test "$DRAWINFO" } # *** EXIT FUNCTIONS *** # _exit(){ case $1 in [0-9]|[0-9][0-9]|[0-9][0-9][0-9]) RV=$1; shift;; esac _is 1 1 fire_stop if test "$DIRB" -a "$DIRF"; then _move_back_and_forth 2 # cf_funcs_move.sh fi _sleep test "$*" && _draw ${NDI_RED:-3} $@ _draw ${NDI_RED:-3} "Exiting $0. PID was $$" _unwatch "" _beep_std test ${RV//[0-9]/} && RV=3 exit ${RV:-0} } _just_exit(){ _draw ${NDI_RED:-3} "Exiting $0." _is 1 1 fire_stop _unwatch _beep_std exit ${1:-0} } _emergency_exit(){ RV=${1:-4}; shift local lRETURN_ITEM=${*:-"$RETURN_ITEM"} _is 1 1 fire_stop case $lRETURN_ITEM in ''|*rod*|*staff*|*wand*|*horn*) _is 1 1 apply -u ${lRETURN_ITEM:-'rod of word of recall'} _is 1 1 apply -a ${lRETURN_ITEM:-'rod of word of recall'} _is 1 1 fire center _is 1 1 fire_stop ;; *scroll*) _is 1 1 apply ${lRETURN_ITEM};; *) _is 1 1 invoke "$lRETURN_ITEM";; # assuming spell esac _draw ${NDI_RED:-3} "Emergency Exit $0 !" _unwatch # apply bed of reality sleep 6 _is 1 1 apply _beep_std exit ${RV:-0} } _exit_no_space(){ _draw ${NDI_RED:-3} "On position $nr $DIRB there is something ($IS_WALL)!" _draw ${NDI_RED:-3} "Remove that item and try again." _draw ${NDI_RED:-3} "If this is a wall, try on another place." _beep_std exit ${1:-0} } # *** __error(){ # _error 1 "Some error occured" # *** RV=$1;shift eMSG=`echo -e "$*"` __draw ${NDI_RED:-3} "$eMSG" exit ${RV:-1} } __direction_to_number(){ DIRECTION=${1:-$DIRECTION} test "$DIRECTION" || return 254 DIRECTION=`echo "$DIRECTION" | tr '[A-Z]' '[a-z]'` case $DIRECTION in 0|center|centre|c) DIRECTION=0; DIRN=0;; 1|north|n) DIRECTION=1; DIRN=1;; 2|northeast|ne) DIRECTION=2; DIRN=2;; 3|east|e) DIRECTION=3; DIRN=3;; 4|southeast|se) DIRECTION=4; DIRN=4;; 5|south|s) DIRECTION=5; DIRN=5;; 6|southwest|sw) DIRECTION=6; DIRN=6;; 7|west|w) DIRECTION=7; DIRN=7;; 8|northwest|nw) DIRECTION=8; DIRN=8;; #*) ERROR=1 _error "Not recognized: '$DIRECTION'";; # bash *) oERROR="$ERROR"; ERROR=1 _error "Not recognized: '$DIRECTION'" ERROR="$oERROR"; unset oERROR;; esac DIRECTION_NUMBER=$DIRN return ${DIRN:-255} } __number_to_direction(){ DIRECTION=${1:-$DIRECTION} test "$DIRECTION" || return 254 DIRECTION=`echo "$DIRECTION" | tr '[A-Z]' '[a-z]'` case $DIRECTION in 0|center|centre|c) DIRECTION=center; DIRN=0;; 1|north|n) DIRECTION=north; DIRN=1;; 2|northeast|ne) DIRECTION=northeast; DIRN=2;; 3|east|e) DIRECTION=east; DIRN=3;; 4|southeast|se) DIRECTION=southeast; DIRN=4;; 5|south|s) DIRECTION=south; DIRN=5;; 6|southwest|sw) DIRECTION=southwest; DIRN=6;; 7|west|w) DIRECTION=west; DIRN=7;; 8|northwest|nw) DIRECTION=northwest; DIRN=8;; #*) ERROR=1 _error "Not recognized: '$DIRECTION'";; # bash *) oERROR="$ERROR"; ERROR=1 _error "Not recognized: '$DIRECTION'" ERROR="$oERROR"; unset oERROR;; esac DIRECTION_NUMBER=$DIRN return ${DIRN:-255} } _direction_to_number(){ # cf_funcs_move.sh local lDIRECTION=${1:-$DIRECTION} test "$lDIRECTION" || return 254 lDIRECTION=`echo "$lDIRECTION" | tr '[A-Z]' '[a-z]'` case $lDIRECTION in 0|center|centre|c) DIRECTION=center; DIRN=0; DIRB=; DIRF=;; 1|north|n) DIRECTION=north; DIRN=1; DIRB=south; DIRF=north;; 2|northeast|ne) DIRECTION=northeast; DIRN=2; DIRB=southwest; DIRF=northeast;; 3|east|e) DIRECTION=east; DIRN=3; DIRB=west; DIRF=east;; 4|southeast|se) DIRECTION=southeast; DIRN=4; DIRB=northwest; DIRF=southeast;; 5|south|s) DIRECTION=south; DIRN=5; DIRB=north; DIRF=south;; 6|southwest|sw) DIRECTION=southwest; DIRN=6; DIRB=northeast; DIRF=southwest;; 7|west|w) DIRECTION=west; DIRN=7; DIRB=east; DIRF=west;; 8|northwest|nw) DIRECTION=northwest; DIRN=8; DIRB=southeast; DIRF=northwest;; #*) ERROR=1 _error "Not recognized: '$lDIRECTION'";; # bash *) oERROR="$ERROR"; ERROR=1 _error "Not recognized: '$DIRECTION'" ERROR="$oERROR"; unset oERROR;; esac DIRECTION_NUMBER=$DIRN #return ${DIRN:-255} } _number_to_direction(){ # cf_funcs_move.sh local lDIRECTION=${1:-$DIRECTION} test "$lDIRECTION" || return 254 lDIRECTION=`echo "$lDIRECTION" | tr '[A-Z]' '[a-z]'` case $lDIRECTION in 0|center|centre|c) DIRECTION=center; DIRN=0; DIRB=; DIRF=;; 1|north|n) DIRECTION=north; DIRN=1; DIRB=south; DIRF=north;; 2|northeast|ne) DIRECTION=northeast; DIRN=2; DIRB=southwest; DIRF=northeast;; 3|east|e) DIRECTION=east; DIRN=3; DIRB=west; DIRF=east;; 4|southeast|se) DIRECTION=southeast; DIRN=4; DIRB=northwest; DIRF=southeast;; 5|south|s) DIRECTION=south; DIRN=5; DIRB=north; DIRF=south;; 6|southwest|sw) DIRECTION=southwest; DIRN=6; DIRB=northeast; DIRF=southwest;; 7|west|w) DIRECTION=west; DIRN=7; DIRB=east; DIRF=west;; 8|northwest|nw) DIRECTION=northwest; DIRN=8; DIRB=southeast; DIRF=northwest;; #*) ERROR=1 _error "Not recognized: '$lDIRECTION'";; # bash *) oERROR="$ERROR"; ERROR=1 _error "Not recognized: '$DIRECTION'" ERROR="$oERROR"; unset oERROR;; esac DIRECTION_NUMBER=$DIRN #return ${DIRN:-255} } _round_up_and_down(){ ##+++2018-01-08 [ "$DEBUG" ] && echo "_round_up_and_down:$1" >&2 #123 STELLEN=${#1} #3 [ "$DEBUG" ] && echo "STELLEN=$STELLEN" >&2 LETZTSTELLE=${1:$((STELLEN-1))} #123:2 [ "$DEBUG" ] && echo "LETZTSTELLE=$LETZTSTELLE" >&2 VORLETZTSTELLE=${1:$((STELLEN-2)):1} #123:1:1 [ "$DEBUG" ] && echo "VORLETZTSTELLE=$VORLETZTSTELLE" >&2 GERUNDET_BASIS=${1:0:$((STELLEN-1))} #123:0:2 [ "$DEBUG" ] && echo "GERUNDET_BASIS=$GERUNDET_BASIS" >&2 case $LETZTSTELLE in 0) GERUNDET="${GERUNDET_BASIS}0";; [5-9]) GERUNDET="$((GERUNDET_BASIS+1))0";; [1-4]) GERUNDET="${GERUNDET_BASIS}0";; *) :;; esac echo $GERUNDET } _set_sync_sleep(){ _debug "_set_sync_sleep:$*" local lPL_SPEED=${1:-$PL_SPEED} lPL_SPEED=${lPL_SPEED:-50000} if test "$lPL_SPEED" = ""; then _warn "Could not set player speed. Using defaults." elif test "$lPL_SPEED" -gt 60000; then SLEEP=0.4; DELAY_DRAWINFO=1.0; TMOUT=1 elif test "$lPL_SPEED" -gt 55000; then SLEEP=0.5; DELAY_DRAWINFO=1.1; TMOUT=1 elif test "$lPL_SPEED" -gt 50000; then SLEEP=0.6; DELAY_DRAWINFO=1.2; TMOUT=1 elif test "$lPL_SPEED" -gt 45000; then SLEEP=0.7; DELAY_DRAWINFO=1.4; TMOUT=1 elif test "$lPL_SPEED" -gt 40000; then SLEEP=0.8; DELAY_DRAWINFO=1.6; TMOUT=1 elif test "$lPL_SPEED" -gt 35000; then SLEEP=1.0; DELAY_DRAWINFO=2.0; TMOUT=2 elif test "$lPL_SPEED" -gt 30000; then SLEEP=1.5; DELAY_DRAWINFO=3.0; TMOUT=2 elif test "$lPL_SPEED" -gt 25000; then SlEEP=2.0; DELAY_DRAWINFO=4.0; TMOUT=2 elif test "$lPL_SPEED" -gt 20000; then SlEEP=2.5; DELAY_DRAWINFO=5.0; TMOUT=2 elif test "$lPL_SPEED" -gt 15000; then SLEEP=3.0; DELAY_DRAWINFO=6.0; TMOUT=2 elif test "$lPL_SPEED" -gt 10000; then SLEEP=4.0; DELAY_DRAWINFO=8.0; TMOUT=2 elif test "$lPL_SPEED" -ge 0; then SLEEP=5.0; DELAY_DRAWINFO=10.0; TMOUT=2 else _exit 1 "ERROR while processing player speed." fi _info "Setting SLEEP=$SLEEP ,TMOUT=$TMOUT ,DELAY_DRAWINFO=$DELAY_DRAWINFO" } __set_sync_sleep(){ _debug "__set_sync_sleep:$*" local lPL_SPEED=${1:-$PL_SPEED1} lPL_SPEED=${lPL_SPEED:-50} if test "$lPL_SPEED" = ""; then _warn "Could not set player speed. Using defaults." elif test "$lPL_SPEED" -gt 60; then SLEEP=0.4; DELAY_DRAWINFO=1.0; TMOUT=1 elif test "$lPL_SPEED" -gt 55; then SLEEP=0.5; DELAY_DRAWINFO=1.1; TMOUT=1 elif test "$lPL_SPEED" -gt 50; then SLEEP=0.6; DELAY_DRAWINFO=1.2; TMOUT=1 elif test "$lPL_SPEED" -gt 45; then SLEEP=0.7; DELAY_DRAWINFO=1.4; TMOUT=1 elif test "$lPL_SPEED" -gt 40; then SLEEP=0.8; DELAY_DRAWINFO=1.6; TMOUT=1 elif test "$lPL_SPEED" -gt 35; then SLEEP=1.0; DELAY_DRAWINFO=2.0; TMOUT=2 elif test "$lPL_SPEED" -gt 30; then SLEEP=1.5; DELAY_DRAWINFO=3.0; TMOUT=2 elif test "$lPL_SPEED" -gt 25; then SlEEP=2.0; DELAY_DRAWINFO=4.0; TMOUT=2 elif test "$lPL_SPEED" -gt 20; then SlEEP=2.5; DELAY_DRAWINFO=5.0; TMOUT=2 elif test "$lPL_SPEED" -gt 15; then SLEEP=3.0; DELAY_DRAWINFO=6.0; TMOUT=2 elif test "$lPL_SPEED" -gt 10; then SLEEP=4.0; DELAY_DRAWINFO=8.0; TMOUT=2 elif test "$lPL_SPEED" -ge 0; then SLEEP=5.0; DELAY_DRAWINFO=10.0; TMOUT=2 else _exit 1 "ERROR while processing player speed." fi _info "Setting SLEEP=$SLEEP ,TMOUT=$TMOUT ,DELAY_DRAWINFO=$DELAY_DRAWINFO" } _player_speed_to_human_readable(){ _debug "_player_speed_to_human_readable:$*" local lPL_SPEED=${1:-$PL_SPEED} test "$lPL_SPEED" || return 254 local PL_SPEED_PRE PL_SPEED_POST oLC_NUMERIC=$oLC_NUMERIC LC_NUMERIC=C case ${#lPL_SPEED} in 7) PL_SPEED1="${lPL_SPEED:0:5}"; PL_SPEED1=`dc $PL_SPEED1 1000 \/ p`;; 6) PL_SPEED1="${lPL_SPEED:0:4}"; PL_SPEED1=`dc $PL_SPEED1 1000 \/ p`;; 5) PL_SPEED1="0.${lPL_SPEED:0:3}";; 4) PL_SPEED1="0.0.${lPL_SPEED:0:2}";; *) :;; esac _msg 7 "Player speed is '$PL_SPEED1'" case $PL_SPEED1 in *.*) PL_SPEED_PRE="${PL_SPEED1%.*}." PL_SPEED_POST="${PL_SPEED1##*.}" ;; *,*) PL_SPEED_PRE="${PL_SPEED1%,*}," PL_SPEED_POST="${PL_SPEED1##*,}" ;; [0-9]*) PL_SPEED_PRE="${PL_SPEED1}." PL_SPEED_POST=00 ;; esac case ${#PL_SPEED_POST} in 1) PL_SPEED_POST="${PL_SPEED_POST}0";; esac PL_SPEED_POST=`_round_up_and_down $PL_SPEED_POST` _msg 7 "Rounded Player speed is '${PL_SPEED_PRE}$PL_SPEED_POST'" PL_SPEED_POST=${PL_SPEED_POST:0:2} _msg 7 "Rounded Player speed is '${PL_SPEED_PRE}$PL_SPEED_POST'" PL_SPEED1="${PL_SPEED_PRE}${PL_SPEED_POST}" _msg 7 "Rounded Player speed is '$PL_SPEED1'" PL_SPEED1=`echo "$PL_SPEED1" | sed 's!\.!!g;s!\,!!g;s!^0*!!'` LC_NUMERIC=$oLC_NUMERIC } __player_speed_to_human_readable(){ _debug "__player_speed_to_human_readable:$*" local lPL_SPEED=${1:-$PL_SPEED} test "$lPL_SPEED" || return 254 : #TODO } __request(){ # for multi-line replies test "$*" || return 254 local lANSWER lOLD_ANSWER lANSWER= lOLD_ANSWER= ANSWER= _empty_message_stream echo request $* while :; do read -t $TMOUT lANSWER _log "$REQUEST_LOG" "__request $*:$lANSWER" _msg 7 "$lANSWER" #test "$lANSWER" || break #test "$lANSWER" = "$lOLD_ANSWER" && break case $lANSWER in ''|$lOLD_ANSWER|*request*end) break 1;; esac ANSWER="$ANSWER $lANSWER" lOLD_ANSWER="$lANSWER" sleep 0.01 done #ANSWER="$lANSWER" ANSWER=`echo "$ANSWER" | sed 'sI^$II'` test "$ANSWER" } _request(){ # for one line replies test "$*" || return 254 local lANSWER='' _empty_message_stream echo request $* read -t $TMOUT lANSWER _log "$REQUEST_LOG" "_request $*:$lANSWER" _msg 7 "$lANSWER" ANSWER="$lANSWER" test "$ANSWER" } _check_counter(){ ckc=$((ckc+1)) test "$ckc" -lt $COUNT_CHECK_FOOD && return $ckc ckc=0 return $ckc } _get_player_speed(){ _debug "_get_player_speed:$*" if test "$1" = '-l'; then # loop counter #spdcnt=$((spdcnt+1)) #test "$spdcnt" -ge ${COUNT_CHECK_FOOD:-10} || return 1 #spdcnt=0 _check_counter || return 1 shift fi __old_req(){ local reqANSWER OLD_ANSWER PL_SPEED reqANSWER= OLD_ANSWER= while :; do read -t $TMOUT reqANSWER #read -t $TMOUT r s c WC AC DAM PL_SPEED WP_SPEED #reqANSWER="$r $s $c $WC $AC $DAM $PL_SPEED $WP_SPEED" _log "$REQUEST_LOG" "_get_player_speed:__old_req:$reqANSWER" _msg 7 "$reqANSWER" test "$reqANSWER" || break test "$reqANSWER" = "$OLD_ANSWER" && break OLD_ANSWER="$reqANSWER" sleep 0.1 done #PL_SPEED=`awk '{print $7}' <<<"$reqANSWER"` # *** bash test "$reqANSWER" && PL_SPEED0=`echo "$reqANSWER" | awk '{print $7}'` # *** ash + bash PL_SPEED=${PL_SPEED0:-$PL_SPEED} } __new_req(){ read -t $TMOUT r s c WC AC DAM PL_SPEED WP_SPEED _log "$REQUEST_LOG" "_get_player_speed:__new_req:$r $s $c $WC $AC $DAM PL_SPPED=$PL_SPEED $WP_SPEED" _msg 7 "$r $s $c $WC $AC $DAM PL_SPPED=$PL_SPEED $WP_SPEED" } _use_old_funcs(){ _empty_message_stream echo request stat cmbt # only one line #__old_req __new_req } _use_new_funcs(){ #__request stat cmbt _empty_message_stream _request stat cmbt test "$ANSWER" && PL_SPEED0=`echo "$ANSWER" | awk '{print $7}'` PL_SPEED=${PL_SPEED0:-$PL_SPEED} } _draw ${NDI_BLUE:-5} "Processing Player's speed..." #_use_old_funcs _use_new_funcs PL_SPEED=${PL_SPEED:-50000} # 0.50 _player_speed_to_human_readable $PL_SPEED _msg 6 "Using player speed '$PL_SPEED1'" _draw ${NDI_DK_ORANGE:-6} "Done." return 0 } _unapply_rod_of_recall(){ # *** Unreadying rod of word of recall - just in case *** # # this function had been written, when we did not know about the # apply options -u and -a .... _debug "_unapply_rod_of_recall:$*" local RECALL OLD_REPLY REPLY _draw ${NDI_BLUE:-5} "Preparing for recall if monsters come forth..." RECALL=0 OLD_REPLY=""; REPLY=""; _empty_message_stream echo request items actv while :; do read -t $TMOUT _log "$REPLY_LOG" "_unapply_rod_of_recall:request items actv:$REPLY" case $REPLY in *rod*of*word*of*recall*) RECALL=1;; '') break;; esac unset REPLY sleep 0.1s done if test "$RECALL" = 1; then # unapply it now , _emergency_exit applies again _is 1 1 apply -u rod of word of recall fi _draw ${NDI_DK_ORANGE:-6} "Done." } #** we may get attacked and die **# _check_hp_and_return_home(){ _debug "_check_hp_and_return_home:$*" local currHP currHPMin currHP=${1:-$HP} currHPMin=${2:-$HP_MIN_DEF} currHPMin=${currHPMin:-$((MHP/10))} _msg 7 "currHP=$currHP currHPMin=$currHPMin" if test "$currHP" -le ${currHPMin:-20}; then _emergency_exit fi unset HP } _check_if_on_item_examine_(){ # Using 'examine' directly after dropping # the item examines the bottommost tile # as 'That is marble' _debug "_check_if_on_item_examine_:$*" _log "_check_if_on_item_examine_:$*" local DO_LOOP TOPMOST LIST unset DO_LOOP TOPMOST LIST while [ "$1" ]; do case $1 in -l) DO_LOOP=1;; -t) TOPMOST=1;; -lt|-tl) DO_LOOP=1; TOPMOST=1;; *) break;; esac shift done local lITEM=${*:-"$ITEM"} test "$lITEM" || return 254 _draw ${NDI_BLUE:-5} "Checking if standing on $lITEM ..." _watch $DRAWINFO #_is 0 0 examine while :; do unset REPLY _is 0 0 examine _sleep read -t $TMOUT _log "_check_if_on_item_examine:$REPLY" _msg 7 "$REPLY" case $REPLY in *"That is"*"$lITEM"*|*"Those are"*"$lITEM"*|*"Those are"*"${lITEM// /?*}"*) break 1;; *"That is"*|*"Those are"*) break 1;; *scripttell*break*) break ${REPLY##*?break};; *scripttell*exit*) _exit 1 $REPLY;; *'YOU HAVE DIED.'*) _just_exit;; '') break 1;; *) continue;; #:;; esac LIST="$LIST $REPLY" # sleep 0.01 #sleep 0.1 done _unwatch _empty_message_stream LIST=`echo "$LIST" | sed 'sI^$II'` if test "$TOPMOST"; then echo "${LIST:-$REPLY}" | tail -n1 | grep -q -i -E " $lITEM| ${lITEM}s| ${lITEM}es| ${lITEM// /[s ]+}" else echo "$REPLY" | grep -q -i -E " $lITEM| ${lITEM}s| ${lITEM}es| ${lITEM// /[s ]+}" fi local lRV=$? test "$lRV" = 0 && return $lRV if test "$DO_LOOP"; then return ${lRV:-3} else _exit ${lRV:-3} "$lITEM not here or not on top of stack." fi } _check_if_on_item_(){ _debug "_check_if_on_item_:$*" local DO_LOOP TOPMOST lMSG lRV unset DO_LOOP TOPMOST lMSG lRV while [ "$1" ]; do case $1 in -l) DO_LOOP=1;; -t) TOPMOST=1;; -lt|-tl) DO_LOOP=1; TOPMOST=1;; *) break;; esac shift done local lITEM=${*:-"$ITEM"} test "$lITEM" || return 254 _draw ${NDI_BLUE:-5} "Checking if standing on $lITEM ..." UNDER_ME=''; UNDER_ME_LIST=''; _empty_message_stream echo request items on while :; do read -t $TMOUT UNDER_ME _log "$ON_LOG" "_check_if_on_item_:$UNDER_ME" _msg 7 "$UNDER_ME" case $UNDER_ME in '') continue;; *request*items*on*end*) break 1;; *scripttell*break*) break ${UNDER_ME##*?break};; *scripttell*exit*) _exit 1 $UNDER_ME;; *'YOU HAVE DIED.'*) _just_exit;; *bed*to*reality*) _just_exit;; esac UNDER_ME_LIST="$UNDER_ME $UNDER_ME_LIST" unset UNDER_ME sleep 0.1s done UNDER_ME_LIST=`echo "$UNDER_ME_LIST" | sed 's%^$%%'` __debug "UNDER_ME_LIST='$UNDER_ME_LIST'" NUMBER_ITEM=`echo "$UNDER_ME_LIST" | grep -iE " $lITEM| ${lITEM}s| ${lITEM}es| ${lITEM// /[s ]+}" | wc -l` unset TOPMOST_MSG case "$UNDER_ME_LIST" in *"$lITEM"|*"${lITEM}s"|*"${lITEM}es"|*"${lITEM// /?*}") TOPMOST_MSG='some' ;; esac test "$TOPMOST" && { UNDER_ME_LIST=`echo "$UNDER_ME_LIST" | tail -n1`; TOPMOST_MSG=${TOPMOST_MSG:-topmost}; } case "$UNDER_ME_LIST" in *"$lITEM"|*"${lITEM}s"|*"${lITEM}es"|*"${lITEM// /?*}") lRV=0;; *) lMSG="You appear not to stand on $TOPMOST_MSG $lITEM!" lRV=1;; esac if test $lRV = 0; then case "$UNDER_ME_LIST" in *cursed*) lMSG="You appear to stand upon $TOPMOST_MSG cursed $lITEM!" lRV=1;; *damned*) lMSG="You appear to stand upon $TOPMOST_MSG damned $lITEM!" lRV=1;; esac fi test "$lRV" = 0 && return 0 _beep_std _draw ${NDI_RED:-3} $lMSG test "$DO_LOOP" && return 1 || _exit 1 } __check_if_on_item_(){ _debug "__check_if_on_item_:$*" _log "__check_if_on_item_:$*" local DO_LOOP TOPMOST lMSG lRV unset DO_LOOP TOPMOST lMSG lRV while [ "$1" ]; do case $1 in -l) DO_LOOP=1;; -t) TOPMOST=1;; -lt|-tl) DO_LOOP=1; TOPMOST=1;; *) break;; esac shift done local lITEM=${*:-"$ITEM"} test "$lITEM" || return 254 _draw ${NDI_BLUE:-5} "Checking if standing on $lITEM ..." UNDER_ME=''; UNDER_ME_LIST=''; _empty_message_stream echo request items on while :; do read -t $TMOUT UNDER_ME _log "$ON_LOG" "__check_if_on_item_:$UNDER_ME" _msg 7 "$UNDER_ME" case $UNDER_ME in '') continue;; *request*items*on*end*) break 1;; *scripttell*break*) break ${UNDER_ME##*?break};; *scripttell*exit*) _exit 1 $UNDER_ME;; *'YOU HAVE DIED.'*) _just_exit;; *bed*to*reality*) _just_exit;; esac UNDER_ME_LIST="$UNDER_ME $UNDER_ME_LIST" unset UNDER_ME sleep 0.1s done UNDER_ME_LIST=`echo "$UNDER_ME_LIST" | sed 's%^$%%'` __debug "UNDER_ME_LIST='$UNDER_ME_LIST'" NUMBER_ITEM=`echo "$UNDER_ME_LIST" | grep -iE " $lITEM| ${lITEM}s| ${lITEM}es| ${lITEM// /[s ]+}" | wc -l` if test "$TOPMOST"; then TOP_UNDER_ME_LIST=`echo "$UNDER_ME_LIST" | tail -n1` if test "`echo "$TOP_UNDER_ME_LIST" | grep -iE " $lITEM| ${lITEM}s| ${lITEM}es| ${lITEM// /[s ]+}" | grep -E 'cursed|damned'`"; then lMSG="Topmost $lITEM appears to be cursed!" false elif test "`echo "$TOP_UNDER_ME_LIST" | grep -iE " $lITEM| ${lITEM}s| ${lITEM}es| ${lITEM// /[s ]+}"`"; then true elif test "`echo "$UNDER_ME_LIST" | grep -iE " $lITEM| ${lITEM}s| ${lITEM}es| ${lITEM// /[s ]+}"`"; then lMSG="$lITEM appears not to be topmost!" false else lMSG="You appear not to stand on some $lITEM!" false fi lRV=$? else case "$UNDER_ME_LIST" in *"$lITEM"*cursed*|*"${lITEM}s"*cursed*|*"${lITEM}es"*cursed*|*"${lITEM// /?*}"*cursed*) lMSG="${lMSG:-You appear to stand upon some cursed $lITEM!}" lRV=1;; *"$lITEM"*damned*|*"${lITEM}s"*damned*|*"${lITEM}es"*damned*|*"${lITEM// /?*}"*damned*) lMSG="${lMSG:-You appear to stand upon some damned $lITEM!}" lRV=1;; *"$lITEM"|*"${lITEM}s"|*"${lITEM}es"|*"${lITEM// /?*}") lRV=${lRV:-0};; *) lMSG="You appear not to stand on some $lITEM!" lRV=1;; esac fi test "$lRV" = 0 && return 0 _beep_std _draw ${NDI_RED:-3} $lMSG test "$DO_LOOP" && return 1 || _exit 1 } _check_have_item_in_inventory_(){ _debug "_check_have_item_in_inventory_:$*" _log "_check_have_item_in_inventory_:$*" local oneITEM oldITEM ITEMS ITEMSA lITEM lITEM=${*:-"$ITEM"} test "$lITEM" || return 254 TIMEB=`date +%s` unset oneITEM oldITEM ITEMS ITEMSA _empty_message_stream echo request items inv while :; do read -t ${TMOUT:-1} oneITEM _log "$INV_LOG" "_check_have_item_in_inventory_:$oneITEM" _debug "$oneITEM" case $oneITEM in $oldITEM|'') break 1;; *"$lITEM"*) NrOF=`echo "$oneITEM" | cut -f5 -d' '`; NROF_ITEM=$((NROF_ITEM+NrOF)) _draw 7 "Got $NrOF of that item $lITEM in inventory.";; *scripttell*break*) break ${oneITEM##*?break};; *scripttell*exit*) _exit 1 $oneITEM;; *'YOU HAVE DIED.'*) _just_exit;; esac ITEMS="${ITEMS}${oneITEM}\n" #$oneITEM" oldITEM="$oneITEM" sleep 0.01 done unset oldITEM oneITEM TIMEE=`date +%s` TIME=$((TIMEE-TIMEB)) _debug "Fetching Inventory List: Elapsed $TIME sec." #_debug "lITEM=$lITEM" #_debug "head:`echo -e "$ITEMS" | head -n1`" #_debug "tail:`echo -e "$ITEMS" | tail -n2 | head -n1`" #HAVEIT=`echo "$ITEMS" | grep -E " $lITEM| ${lITEM}s| ${lITEM}es"` #__debug "HAVEIT=$HAVEIT" echo -e "$ITEMS" | grep -q -i -E " $lITEM| ${lITEM}s| ${lITEM}es| ${lITEM// /[s ]+}" } _is(){ # issue <repeat> <must_send> <command> - send # <command> to server on behalf of client. # <repeat> is the number of times to execute command # <must_send> tells whether or not the command must sent at all cost (1 or 0). # <repeat> and <must_send> are optional parameters. _debug "_is:$*" _log "_is:$*" echo issue "$@" sleep 0.2 } _drop(){ _sound 0 drip & #_is 1 1 drop "$@" #01:58 There are only 1 chests. _is 0 0 drop "$@" } _set_pickup(){ # Usage: pickup <0-7> or <value_density> . # pickup 0:Don't pick up. # pickup 1:Pick up one item. # pickup 2:Pick up one item and stop. # pickup 3:Stop before picking up. # pickup 4:Pick up all items. # pickup 5:Pick up all items and stop. # pickup 6:Pick up all magic items. # pickup 7:Pick up all coins and gems # #TODO: In pickup 4 and 5 mode # seems to pick up only # one piece of the topmost item, if more than one # piece of the item, as 4 coins or 23 arrows # but all items below the topmost item get # picked up wholly # in _open_chests() ..? #_is 0 0 pickup ${*:-0} #_is 1 0 pickup ${*:-0} #_is 0 1 pickup ${*:-0} _is 1 1 pickup ${*:-0} } ###END### HAVE_FUNCS_COMMON=1