Object attributes beginning with the letter i .
Partly taken from the (unsorted) wholepage Object Fields .
Type:
Meaning:
Type:
Meaning:
Type:
Meaning:
Type: sint8
Meaning:
Type: sint16
Comment: How much longer the object will be invis
Meaning:
Player owning the item, so other players can't bless it. If set, the item can't be applied by another player unless he has enough experience (see item_willpower).
Type: sint8
Comment: Power rating of the object
Meaning: The character has a limited item power maximum to be able to apply magical items.
If the sum of the item_power of all applied items reaches the allowed maximum,
no more magical item with item_power > 0 can be wielded / worn.
If set in combination with item_owner, an item will refuse to be applied by another player who doesn't have at least that much experience.
These are not archetype attributes, but server internal variables.
Read more on the object_fields page.
Type: obj *
Comment: Pointing to the first item in inventory.
Meaning:
Other items are available through below chaining.