Current weapon, character's race (race table) and STR ( named DmB in table primary stat effects ) all effect the value of Dam .
The calculation for Dam is:
Class Bonus plus DmB(STR) plus Weapon Damage plus Skill Damage
In addition, for every 4 levels of fighting expertise (physique experience category level) 1+(DmB/5)) is added to Dam .
Some skills (namely the hand-to-hand, or martial arts skills) can add significant damage to the overall total.
The amount that is added depends on the user's level in that skill.
Note that weapon damage is automatically added to your damage rating in the stat window of the client when you wield any weapon.