Combat skills include all methods of attack that do not rely on the divine and mystic. All player characters, NPCs and monsters have the ability to attack however some choose a more passive approach. weapons are required to use skills such as Single-Handed Weapons, Two-Handed Weapons and Missile Weapons however there are hand-to-hand skills that require no weapons. Some combat skills can be learnt however some require specific types of bodies.
These skills can be split into; Melee Skills, the skills that require a practitioner to move into melee (tile adjacent) distance and Missile Skills, those that can attack from a distance.
For information about how combat works visit: combat
For information on development and technical aspects of spells: dev:combat