Tutorial Syllabus
This page lists the topics that a map building tutorial needs to cover in order.
Each topic is intended to take place on one map which can be viewed and understood within 5 minutes.
Tiles, Floor tiles.
Walls, Auto-joining walls.
Game objects, changing the properties of an object.
Movement, Move blocking and slowing movement.
Smoothing
Doors + Exits
Monsters & Generators
Attack Types and Resistances
Treasure & Creators
Connected Values, connecting parts of a map together
Altars, detectors, CheckInvs.
Events, triggering events.
Floors(2) - No magic, furious floor, etc
Lighting
Archetypes, creating new archetypes compared to modifying an object.