user:cavesomething:tutorial_syllabus
Tutorial Syllabus
This page lists the topics that a map building tutorial needs to cover in order.
Each topic is intended to take place on one map which can be viewed and understood within 5 minutes.
- Tiles, Floor tiles.
- Walls, Auto-joining walls.
- Game objects, changing the properties of an object.
- Movement, Move blocking and slowing movement.
- Smoothing
- Doors + Exits
- Monsters & Generators
- Attack Types and Resistances
- Treasure & Creators
- Connected Values, connecting parts of a map together
- Altars, detectors, CheckInvs.
- Events, triggering events.
- Floors(2) - No magic, furious floor, etc
- Lighting
- Archetypes, creating new archetypes compared to modifying an object.
user/cavesomething/tutorial_syllabus.txt · Last modified: by 127.0.0.1