Table of Contents
Arch Object attributes D
Object attributes beginning with the letter d .
Partly taken from the (unsorted) wholepage Object Fields .
List of attributes
dam
Type: sint16
Meaning:
dam_modifier
Type: uint8
Comment: How going up in level effects damage
Meaning:
darkness
Type:#define MAX_DARKNESS 5
Comment: /* maximum map darkness, there is no practical reason to exceed this */
Meaning: Maps have darkness set.
See also can_see_in_dark .
Dex
Type: sint8
Meaning:
duration
Type: sint16
Comment: How long the spell lasts
Meaning:
duration_modifier
Type: uint8
Comment: how level modifies duration
Meaning:
Server struct obj {} object
These are not archetype attributes, but server internal variables.
Read more on the object_fields page.
dialog_information
Type: struct_dialog_information *
Comment: Parsed dialog information for this object. Valid if FLAG_DIALOG_PARSED is set (but can be NULL).
Meaning: NEW introduced since ?
divine_giver_name
For god-given items, name of the god that gave the item. Used to remove them if player switches cult.
divine_blessing_name
Specified god has blessed the item. Used to avoid accumulating blessings.
direction
Type: sint8
Comment: Means the object is moving that way.
Meaning: