arch:arch_attributes:f
Table of Contents
Arch Object attributes F
Object attributes beginning with the letter f .
Partly taken from the (unsorted) wholepage Object Fields .
List of attributes
face
Type: const New_Face *
Comment: Face with colors
Meaning:
facing
Type: sint8
Comment: Object is oriented / facing that way.
Meaning:
food
Type: sint16
Meaning:
- for player, food nourishing.
- for healing spells, food to give to the player.
- for swamps, how deep the player is in the swamp (see move_deep_swamp()).
- for CONNECTORs, how many of a particular item to drop onto them to trigger
- for FOODs, food value this food item provides to the player.
- for WANDs, number of charges left.
- for FORCEs, duration (in object moves) of the force.
type
- for DISEASEs, the duration of the disease.
- for GATEs, whether it's opening or closing.
*_full
face_full
anim_full
For TRANSPORT, face to use when it's full.
Server struct obj {} object
These are not archetype attributes, but server internal variables.
Read more on the object_fields page.
flags
Type: uint32[4]
Comment: Various flags
Meaning:
arch/arch_attributes/f.txt · Last modified: by 127.0.0.1