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arch:arch_attributes:f [2018/04/12 07:26] – Cleanup, split Arch and object.h variales karlarch:arch_attributes:f [2025/04/18 13:08] (current) – external edit 127.0.0.1
Line 6: Line 6:
 ===== List of attributes == ===== List of attributes ==
  
-==== face ==== +==== face == 
-Type: New_Face *+Type: const New_Face *
  
-Meaning:+CommentFace with colors
  
 +Meaning:
  
 ==== facing ==== ==== facing ====
 Type: sint8 Type: sint8
  
-Meaning: +CommentObject is oriented / facing that way.
- +
-==== flags ==== +
-Type: uint32[4]+
  
 Meaning: Meaning:
- 
  
 ==== food ==== ==== food ====
Line 27: Line 24:
  
 Meaning: Meaning:
-  * for WAND, number of charges left. +  * for player, [[items:foods|food]] nourishing.
-  * for player, food.+
   * for healing spells, food to give to the player.   * for healing spells, food to give to the player.
 +  * for swamps, how deep the player is in the swamp (see move_deep_swamp()).
 +  * for CONNECTORs, how many of a particular item to drop onto them to trigger
 +  * for FOODs, food value this food item provides to the player.
 +  * for WANDs, number of charges left.
   * for FORCEs, duration (in object moves) of the force.   * for FORCEs, duration (in object moves) of the force.
-  for swamps {FIXME type}, how deep the player is in the swamp (see move_deep_swamp()).+    * FIXME type
   * for DISEASEs, the duration of the disease.   * for DISEASEs, the duration of the disease.
   * for GATEs, whether it's opening or closing.   * for GATEs, whether it's opening or closing.
Line 47: Line 47:
 These are not archetype attributes, but server internal variables. \\ These are not archetype attributes, but server internal variables. \\
 Read more on the [[:dev:object_fields]] page. Read more on the [[:dev:object_fields]] page.
- + 
 +==== flags ==== 
 +Type: uint32[4] 
 + 
 +Comment: Various flags 
 + 
 +Meaning: 
arch/arch_attributes/f.1523535985.txt.gz · Last modified: (external edit)

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