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arch:arch_attributes:i

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Arch Object attributes I

Object attributes beginning with the letter i .

Partly taken from the (unsorted) wholepage Object Fields .

List of attributes

identified_face

Type:

Meaning:

identified_name

Type:

Meaning:

identified_name_pl

Type:

Meaning:

Int

Type: sint8

Meaning:

invisible

Type: sint16

Meaning:

item_owner

Player owning the item, so other players can't bless it. If set, the item can't be applied by another player unless he has enough experience (see item_willpower).

item_power

Type: sint8

Meaning:

item_willpower

If set incombination with item_owner, an item will refuse to be applied by another player who doesn't have at least that much experience.


Server struct obj {} object

These are not archetype attributes, but server internal variables.
Read more on the object_fields page.

inv

Type: object * pointing to the first item in inventory. Other items are available through below chaining.

Meaning:

  • for living things and containers
    • {FIXME flags for that}, what this holds.
  • for spellbooks, rods, wands, horns, this is the spell that the object teaches/fires.
  • for generators with the FLAG_CONTENT_ON_GEN flag it is the item generated.
arch/arch_attributes/i.1523541145.txt.gz · Last modified: (external edit)

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