Note : A probably more sophisticated script approach is found for Tcl: autopray
and several much simpler ones “spamming” the server with commands without any waiting in between :
Whenever the need arises, to pray multiple times on an altar
to gain back lost stats or upgrade weapons or to receive gifts of a god
a script would be handy to do all the key pressing for you.
This script is not very sophisticated, and should work also while not being on an altar.
It does not check for the correct god also, and does not handle messages printed in the info messages window of the client, that are praying related.
It does however check the nourishing and hp level of the character at COUNT_CHECK_FOOD times with the functions
This script needs functions found in the :user:karl:cauldron: namespace to work properly:
The script recognizes the –help option and should print to the client then:
_draw 5 "$MY_BASE" _draw 5 "Script to pray given number times." _draw 5 "To be used in the crossfire roleplaying game client." _draw 2 "Syntax:" _draw 2 "script $0 <number>" _draw 5 "For example: 'script $0 50'" _draw 5 "will issue 50 times the use_skill praying command." _draw 2 "Without <number> will loop forever," _draw 2 "use scriptkill to terminate."
The script tries to adjust an USLEEP value to wait before issuing the next 'use_skill praying' command according to the player's speed.
Two approaches are available :
With the commented one disabled.
#!/bin/bash # 2018-01-10 : Code overhaul. # No real changes, # except to support infinite looping. export LC_NUMERIC=de_DE export LC_ALL=de_DE VERSION=0.0 # initial version VERSION=1.0 # set a sleep value between use_skill praying # to sync the messages 5 times You pray in the msgpane VERSION=2.0 # refine the setting of sleep values VERSION=3.0 # add a check for food level and to eat VERSION=3.1 # recognize -V and -d options VERSION=3.2 # use cf_funcs_requests.sh # Global variables MY_SELF=`realpath "$0"` MY_BASE=${MY_SELF##*/} MY_DIR=${MY_SELF%/*} #test -f "$MY_DIR"/cf_functions.sh && . "$MY_DIR"/cf_functions.sh #_set_global_variables $* test -f "$MY_DIR"/cf_funcs_common.sh && . "$MY_DIR"/cf_funcs_common.sh _set_global_variables $* test -f "$MY_DIR"/cf_funcs_food.sh && . "$MY_DIR"/cf_funcs_food.sh test -f "$MY_DIR"/cf_funcs_requests.sh && . "$MY_DIR"/cf_funcs_requests.sh # *** Override any VARIABLES in cf_functions.sh *** # test -f "$MY_DIR"/"${MY_BASE}".conf && . "$MY_DIR"/"${MY_BASE}".conf unset DIRB DIRF _usage(){ _draw 5 "$MY_BASE" _draw 5 "Script to pray given number times." _draw 5 "To be used in the crossfire roleplaying game client." _draw 2 "Syntax:" _draw 2 "script $0 <number>" _draw 5 "For example: 'script $0 50'" _draw 5 "will issue 50 times the use_skill praying command." _draw 2 "Without <number> will loop forever," _draw 2 "use scriptkill to terminate." exit 0 } # *** Here begins program *** # _say_start_msg "$@" # *** Check for parameters *** # while [ "$1" ] do PARAM_1="$1" # *** implementing 'help' option *** # case "$PARAM_1" in -h|*"help"*) _usage;; -d) DEBUG=$((DEBUG+1));; -L) LOGGING=$((LOGGING+1));; -V) _say_version;; *) # *** testing parameters for validity *** # PARAM_1test="${PARAM_1//[[:digit:]]/}" test "$PARAM_1test" && { _draw 3 "Only :digit: numbers as first option allowed." exit 1 #exit if other input than letters } NUMBER=$PARAM_1;; esac shift sleep 0.1 done # *** functions *** # _usleep(){ usleep ${USLEEP:-1000000} } _get_multiplicator(){ local lPL_SPEED=${1:-$PL_SPEED} test "$lPL_SPEED" || { MUL=10; return 254; } case $lPL_SPEED in 1[0-4]*) MUL=18;; 1[5-9]*) MUL=17;; 2[0-4]*) MUL=16;; 2[5-9]*) MUL=15;; 3[0-4]*) MUL=14;; 3[5-9]*) MUL=13;; 4[0-4]*) MUL=12;; 4[5-9]*) MUL=11;; 5[0-4]*) MUL=10;; 5[5-9]*) MUL=9;; 6[0-4]*) MUL=8;; 6[5-9]*) MUL=7;; 7[0-4]*) MUL=6;; 7[5-9]*) MUL=5;; 8[0-4]*) MUL=4;; 8[5-9]*) MUL=3;; 9[0-4]*) MUL=2;; 9[5-9]*) MUL=1;; esac } __get_player_speed_and_set_usleep(){ _empty_message_stream _request_stat_cmbt case ${#PL_SPEED} in 1) MAL=1000000000;; 2) MAL=100000000;; 3) MAL=10000000;; 4) MAL=1000000;; 5) MAL=100000;; #0.xx 6) MAL=10000;; #1.xx 7) MAL=1000;; #10.xx 8) MAL=100;; #100.xx *) :;; esac _get_multiplicator ${PL_SPEED:-50000} USLEEP=$(( MAL * MUL )) _msg 7 "USLEEP=$USLEEP:PL_SPEED=$PL_SPEED" USLEEP=$(( USLEEP - ( (PL_SPEED/10000) * 1000 ) )) _msg 6 "Sleeping $USLEEP usleep micro-seconds between praying" } _get_player_speed_and_set_usleep(){ _empty_message_stream _request_stat_cmbt VAL1=`dc 10000 ${PL_SPEED:-50000} \/ p` _debug "VAL1=$VAL1" VAL2=`dc $VAL1 $VAL1 \* 2 \* p` _debug "VAL2=$VAL2" SLEEP=`dc 50000 ${PL_SPEED:-50000} \/ p` _debug "SLEEP=$SLEEP" VAL3=`dc $SLEEP $VAL2 \/ p` _debug "VAL3=$VAL3" SLEEP=`dc $SLEEP $VAL2 \* $VAL3 \* p` _msg 7 "SLEEP=$SLEEP:PL_SPEED=$PL_SPEED" USLEEP=`dc $SLEEP 1000000 \* p` SLEEP=${SLEEP//,/.} # _check_food_level uses _sleep and sleep does not like 1,2 but 1.2 USLEEP=${USLEEP%.*} # usleep does not like floats USLEEP=${USLEEP%,*} _msg 6 "Sleeping $USLEEP usleep micro-sec. / $SLEEP sec. between praying." } _say_progress(){ case $NUMBER in '') _draw 5 "$one praying attempt(s) done.";; *) _draw 5 "$((NUMBER-one)) praying(s) left.";; esac } # __get_player_speed_and_set_usleep _get_player_speed_and_set_usleep # *** Actual script to pray multiple times *** # test "$NUMBER" && { test $NUMBER -ge 1 || NUMBER=1; } #paranoid precaution c=0; one=0 while : do one=$((one+1)) _is 1 1 "use_skill" "praying" _usleep if _check_counter; then _check_food_level _check_hp_and_return_home $HP _say_progress fi case $NUMBER in $one) break 1;; esac done # *** Here ends program *** # _say_end_msg ###END###