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arch:arch_attributes:e [2018/04/11 13:53] – created karlarch:arch_attributes:e [2025/04/18 13:08] (current) – external edit 127.0.0.1
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 Object attributes beginning with the letter **e** . Object attributes beginning with the letter **e** .
  
-Taken from the (unsorted) wholepage [[:dev:Object Fields]] .+Partly taken from the (unsorted) wholepage [[:dev:Object Fields]] .
  
-===== List ==+===== List of attributes ==
  
 ==== elevation ==== ==== elevation ====
 Type: sint32 Type: sint32
 +
 +Comment: Elevation of this terrain - used in weather code 
 +
 +Meaning: [[:dev:Weather]] was removed shortly after the release 1.11 of the [[:server]] .
 +
 +==== end ==
 +Meaning: Ends the block of an archetype. \\
 +Example : <code>
 +arch yet_another_archetype
 +has_some_attribute attribute_value
 +end
 +</code>
 +See also [[a#arch]] .
 +
 +==== endmsg ==
 +Meaning: Ends the block of a message that is displayed to the player. \\
 +Example: <code>
 +arch magic_mouth
 +x 1
 +y 1
 +msg
 +Hello Dungeon !
 +endmsg
 +end
 +</code>
 +See also [[m#msg]]
 +
 +==== exp ====
 +Type: sint64
  
 Meaning: Meaning:
 +  * experience points to give to the player when defeating the monster
 +  * added speed for some items?
 +
 +
 +----
 +
 +====== Server struct obj {} object ==
 +These are not archetype attributes, but server internal variables. \\
 +Read more on the [[:dev:object_fields]] page.
 + 
  
 ==== enemy ==== ==== enemy ====
 Type: obj * Type: obj *
  
-Meaning:+CommentMonster/player to follow even if not closest
  
 +Meaning
  
 ==== env ==== ==== env ====
 Type: obj * Type: obj *
  
-Meaning: Pointer to the object which is the environment. This is typically the container that the object is in. +Comment: Pointer to the object which is the environment. This is typically the container that the object is in.
- +
- +
-==== exp ==== +
-Type: sint64+
  
 Meaning: Meaning:
-  * added speed for some items? 
  
  
 ==== expmul ==== ==== expmul ====
 Type: double Type: double
 +
 +Comment: needed experience = (calc_exp*expmul) - means some races/classes can need less/more exp to gain levels
  
 Meaning: Meaning:
- 
- 
  
arch/arch_attributes/e.1523472794.txt.gz · Last modified: (external edit)

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