Diseases are, well, diseases. They can be contracted in a number of ways, and they vary greatly in their symptoms and dangerousness. Diseases can be contagious to everything or just to specific races . Characters should be careful casting diseases they are able to catch. When cast as a spell, part of a trap, or, an ailment caught from a monster, the source of the infection creates the level of the disease. A 30th level cold is a LOT more severe than a level 2 cold.
Some diseases have a lifespan, and, if the monster or character that caught it survives naturally, they are immune to that disease forever, provided subsequent instances of the disease are equal or of a lower level than the source of the immunity. For example, you get a case of the flu cast by yourself at level 15. When you get over it, you're immune to any flu of level less than 16. When you become level 16 and cast the flu again, you are NOT immune. Spells such as “cure disease” or “restoration” will remove a disease, but will not grant immunity.
A diseases damage caused each round varies between 0 and the maximum listed resulting in the possibility of creating a MILD case of Ebola, which would NOT kill a monster, or a severe one capable of killing it. Some diseases get weaker over time.
Undead are NEVER affected by any disease, with one major exception: The Cause White Death disease (ie: Pneumonic Plague or Tuberculosis/TB), which is noted as “not currently available in the game” is actually available, but only to specific high level monsters, and never to players. No players, regardless of race, even if they are a follower of Devourers or are a Wraith, are immune to its effects, and cannot ever develop an immunity from surviving it without using cure disease or restoration.
The “Cause White Death” prayer is often used as a “template” spell when designing maps. For example, as a level/map designer, you may want a disease-like spell for your level 110 boss monster to use on any possible player: a matter-dissolving bacteria, for example, that periodically displays a message like “Mystic germs from another dimension start teleporting away pieces of your flesh”. For some neat examples of such a disease (spoiler), consider looking in to map-specific monsters, such as the Blood Golem or Advocate of Gorokh. So, best to always keep a keybinding to invoke restoration or apply rod of restoration; use_skill use magic item; apply rod of restoration; handy.
Any priest player who is not PATH_DENIED_WOUNDING
may learn and cast common diseases as: cold, flu, typhoid, anthrax, leprosy.
Property | Definition |
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Attack effects | Attacktype of the disease. Most diseases hit with GODPOWER. |
Infectiousness | How well the plague spreads person-to-person |
Range | How far the infection will spread from the source |
Disability | What stats are reduced by the disease (str con…) |
Persistence | How long the disease can last OUTSIDE the host. |
Damage | How much damage it does, while diseases can hit with basic damage, some diseases remove a percentage of their hosts health. |
Duration | How long before the disease is naturally cured. |
Speed | How often the disease moves between hosts. |
Lethargy | How much speed a host loses while infected. |
Mana deplete | Saps mana. |
Progressiveness | How the diseases increases in severity. |
Deplete food | saps food if negative. |
GrantImmunity | Some diseases may NOT grant immunity after naturally curing. |
experience | some diseases grant experience when cured. |
ReduceRegen | reduces hp regeneration of disease-bearer |
ReduceSpRegen | reduces spellpoint regeneration |
those affected | species/race the plague strikes (* = everything) |
Plague Level | General description of the plague's deadliness |
Attenuation | reduction in infectiousness per generation of disease. This makes some diseases 'burn out'. |
Symptom: | Your feet itch, burn. |
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Result: | Dex -1 |
Affects: | anyone |
Contracted by: | diseased needle only, or close contact (next square) with someone infected |
Cured in: | 10 disease rounds. |
Contagious Range: | 1 square |
Contagiousness: | very, very low |
Symptom: | “you can't control your sphincter”, a stinking puddle of diarrhea |
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Result: | |
Affects: | anyone |
Contracted by: | diseased needle only |
Cured in: | 10 disease rounds |
Contagious Range: | |
Contagiousness: |
Symptom: | You lay an egg. |
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Result: | |
Affects: | anyone |
Contracted by: | diseased needle only |
Cured in: | 5 disease rounds |
Contagious Range: | |
Contagiousness: |
Symptom: | You blow a great fart, which ignites and stinks. |
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Result: | |
Affects: | anyone |
Contracted by: | diseased needle only |
Cured in: | 10 disease rounds |
Contagious Range: | |
Contagiousness: |
Symptom: | you have a messy accident |
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Result: | a stinking puddle of urine |
Affects: | anyone |
Contracted by: | diseased needle only |
Cured in: | 10 disease rounds. |
Contagious Range: | |
Contagiousness: |
Symptom: | tooth falls out along with a message about vitamin C |
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Result: | Con -1 |
Affects: | anyone |
Contracted by: | diseased needle only |
Cured in: | 15 disease rounds |
Contagious Range: | |
Contagiousness: |
Symptom: | “You feel more hungry than usual. You also feel an urge to refer to yourself in the plural.” |
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Result: | food use is increased |
Affects: | anyone |
Contracted by: | diseased needle, close contact with infected host |
Cured in: | Requires “cure disease”. No immunity. |
Contagious Range: | 1 |
Contagiousness: | very, very low |
Symptom: | “You have warts. They are ugly and annoying.” |
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Result: | Cha -1 |
Affects: | anyone |
Contracted by: | diseased needle, close contact with infected host |
Cured in: | 50 disease rounds |
Contagious Range: | 1 |
Contagiousness: | very, very low |
Symptom: | You feel feverish. Your muscles spasm oddly…. Breathing is difficult. |
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Result: | Con -4, Str -3, Dex -3, up to 5% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50% |
Attacktype: | Godpower |
Affects: | animals only |
Contracted by: | spell, or close contact with contaminated ground or diseased |
Cured in: | 23 disease rounds (i.e., if the animal doesn't regen, it'll die.) |
Contagious Range: | 1 square |
Contagiousness: | very low |
Symptom: | You develop a sniffle |
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Result: | Con -1, Cha -1, one hp of damage, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50% |
Attacktype: | Godpower |
Affects: | anyone |
Contracted by: | infliction by player, proximity to something infected or a region where something infected died. |
Cured in: | 6 disease rounds |
Contagious Range: | 3 |
Contagiousness: | High |
Symptom: | You have aches and fever, and you feel nauseous. |
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Result: | Con -1, Cha -1, Str -1, Dex -1, Wis -1, Int -1, one hp of damage, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50% |
Attacktype: | Godpower |
Affects: | anyone |
Contracted by: | infliction by player, proximity to something infected or a region where something infected died. |
Cured in: | 6 disease rounds |
Contagious Range: | 3 |
Contagiousness: | High |
Symptom: | Splotches are spreading around your body. You feel disgusted with yourself. A piece of skin flakes off and falls to the ground. |
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Result: | Con -1, Cha -2, Str -1, Dex -1, one hp of damage, reduced hp regen by 1, reduced sp regen by 1. |
Attacktype: | Godpower |
Affects: | anyone |
Contracted by: | Touch of a lich or spell infliction |
Cured in: | This disease progresses in severity until cure or death. Cured by cure disease prayer / scroll only |
Contagious Range: | by touch or infliction by player only |
Contagiousness: | Touch or spell only |
Symptom: | Blood leaks out of your eyes and your pores! |
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Result: | Str -3, Con -4, Dex -2, Wis -2, Int -4, Cha -7, up to 10% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50% |
Attacktype: | Godpower |
Affects: | anything |
Contracted by: | spell, or close contact with contaminated ground or diseased victim |
Cured in: | 15 disease rounds (i.e., if the animal doesn't regen, it'll die.) |
Contagious Range: | 1 square |
Contagiousness: | fairly high (30), however, each generation is less contageous |
Symptom: | You have aches and fever, and you feel nauseous. |
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Result: | Str -3, Con -4, Dex -3, Cha -4, up to 11% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50% |
Attacktype: | Godpower |
Affects: | human, goblin, giant, troll, animal, insect |
Contracted by: | spell, or close contact with contaminated ground or diseased victim |
Cured in: | 10 disease rounds (i.e., if the victim doesn't regen, it'll die.) |
Contagious Range: | 1 square |
Contagiousness: | Medium (10) |
Note: | Not currently available in game |
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Symptom: | You cough up some nasty green phlegm. |
Result: | Str -3, Con -4, Dex -3, Cha -4, up to 11% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 50% |
Attacktype: | Godpower |
Affects: | anyone |
Contracted by: | spell, or close contact with contaminated ground or diseased victim |
Cured in: | 15 disease rounds (i.e., if the victim doesn't regen, it'll die.) |
Contagious Range: | 4 square |
Contagiousness: | fairly high (25) |
Symptom: | You notice everyone is looking at you with evil intent. You must kill them! You begin to salivate. |
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Result: | Str -2, Cha -10, Dex -2, 2 hp of damage, reduce hp regen by 1, reduce sp regen by 1 |
Attacktype: | Godpower |
Affects: | anyone |
Contracted by: | spell, or close contact with contaminated ground or diseased victim |
Cured in: | This disease progresses in severity until cure or death. Cured by cure disease only |
Contagious Range: | 1 square (level dependent) |
Contagiousness: | Medium (10) |
Persistence outside host: | 3 disease rounds |
Persistence inside host: | 3 disease rounds |
Symptom: | You have a nasty rash all over you. Are those pustules? |
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Result: | Str -1, Con -4, Dex -1, up to 10% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1 |
Attacktype: | Godpower |
Affects: | human, dwarf, goblin, giant, troll |
Contracted by: | spell, or close contact with contaminated ground or diseased victim |
Cured in: | 12 disease rounds (i.e., if the victim doesn't regen, it'll die.) |
Contagious Range: | 3 square (not level dependent) |
Contagiousness: | fairly high (20) |
Symptom: | You feel feverish. Your muscles spasm oddly…. Breathing is difficult. |
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Result: | Str -3, Con -4, Dex -3, up to 7% of a creatures hitpoints each disease move, reduce hp regen by 1, reduce sp regen by 1, reduce speed by 30% |
Attacktype: | Godpower |
Affects: | human, dwarf, goblin, giant, troll |
Contracted by: | spell, or close contact with contaminated ground or diseased victim |
Cured in: | 16 disease rounds (i.e., if the victim doesn't regen, it'll die.) |
Contagious Range: | 3 square |
Contagiousness: | fairly high (25) |
Symptom: | “Your joints are swollen. You feel less dextrous and weaker.” |
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Result: | Str -1, Dex -2 |
Attacktype: | stat depletion only |
Affects: | anyone |
Contracted by: | physical attack of a spectre only |
Cured in: | THIS DISEASE WILL PROGRESS IF NOT CURED. I.e., Str -2, Dex -4…. cured by spell only |
Contagious Range: | |
Contagiousness: |
Symptom: | “You start gibbering incoherently. You forget where you are and what you were doing.” |
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Result: | Wis -1, Int -1, 1 hp damage |
Attacktype: | confusion. The victim may suffer a bout of madness every time symptoms recur |
Affects: | anyone |
Contracted by: | physical attack of a demilich only |
Cured in: | cured ONLY by spell |
Contagious Range: | |
Contagiousness: |