Ruggilli Chaos god of Slaughter and Terror, Consuming Worm, Greedy Gut
Name of the enemy god: Ixalovh
Races: Consuming Fire Creatures
Enemy races: Chaotic Water Creatures
Attack Types: Physical, Fire
Resistances: Fire +100 1), Magic +30, Armour +30
Vulnerable: Cold -30
Attuned: Fire, Wounding
Repelled: Cold, Creation, Restoration
Special: Reflect Missiles , Health Regeneration +1, Sustenance -1, No Armour
Special: Immolation - a special attack that works like poison in that the victim continues to take (fire) damage once “infected”
See also : The old Guide Ruggilli entry.
Honestly, I have no idea how that Ruggilli scheme will work out. Needs some testing.
Ruggilli remains a problem, I have added a temple in Scorn for those who wish to experiment.
I must warn that it is very hard to play and should only be tried with Fireborns or Quetzalcoatls .
Immolation adds massive damage with just a touch at high levels,
Rage adds excessive speed and general improvement to everything.
Flaming Aura and Ret. Strike should add the real meat of the attack.
No idea if Ruggilli is yet comparable, many relics yet to be added.
Burning Tail of many lashings of Ruggilli +15
(dam+40)(item_power +25)(weapon speed 0)(Attacks: physical, fire, paralyze)
(resist fire +15)(resist cold +25).
A Dragon ( Big Dragon )
Tile Size 1×1, level 15, hp 400, wc -3, dam 60, ac -5, armour 40, speed 0.50; Attack Types: Physical, Fire; Resists: Fire +100, Magic +30, Cold -100
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