Trained to be a thief from a young age, you've learned to steal and you're familiar with the value a fence will give you on your “finds”. You've had some weaponry training, including archery ; this being advisable to someone who is likely to have acrimonious disagreements about the ownership of valuable objects. You've had no time for either religious devotion or the study of magecraft , but your quick wits have been enough to keep you alive so far.
The thief is selectable by players as their class . It has the following modifications to stat distribution:
Class selection does not affect stat maximums
Thieves are the only class that starts with the bargaining skill, a valuable skill that gets automatically used when selling items and allows you to save a lot of money in the long run. Bargaining also happens to be the most expensive skill scroll in the game to purchase by a significant margin, meaning it usually won't be accessible to other classes for a long time. They're potentially a useful early game pick, albeit one that starts without spells.
They've got a rather distinct look with their green cape and cowboy hats. Note that they do also appear as enemies, so make sure your party doesn't confuse you for enemy thieves.